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RWBY: Combat Ready, the Board Game for RWBY Fans, Is Now Funded

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RWBY has transformed into a global phenomenon. The show, the brainchild of Monty Oum (RIP), is arguably Rooster Teeth’s most popular property, and like many popular properties these days, RWBY has its own board game Kickstarter campaign. That this Kickstarter campaign has already been fully funded with four unlocked stretch goals only attests to the show’s popularity.

The game, RWBY: Combat Ready, will place players in the shoes of the four main heroines: Ruby, Weiss, Blake, and Yang. The board game will be co-op focused and require players to team up to complete missions and fight off bosses, sub-bosses, and their minions. RWBY fans are no-doubt wondering how the makers of RWBY: Combat Ready, Arcane Wonders (creators of board games such as Mage Wars Academy and and Sheriff of Nottingham) translated the show’s high-octane and decidedly anime fight scenes to flat, static cardboard. Arcane Wonders has went with a card-based mechanics that require players to strategize, cooperate, and when worse comes to worse, risk everything on all-or-nothing attacks. The game looks complicated, but a very enjoyable kind of complicated, especially for RWBY fans.

The RWBY: Combat Ready Kickstarter campaign started less than a week ago on September 27th, but over the weekend it achieved its $250,000 goal. Since then, the campaign has received enough money to unlock four stretch goals: three new in-game missions, an upgraded  rulebook with a  paperback cover and four pages on the making of the game, upgraded game cards with black core, and three more in-game missions. The Kickstarter campaign includes plenty more stretch goals, including plastic miniatures instead of cardboard player (and villain) pieces, extra boss and sub-boss add ons, card booster pack add ons, and new player character add ons. And did I mention that the last stretch goal, set at $550,000, includes a brand-new, never before seen character set to premiere in a later episode of RWBY? That’s right: Rooster Teeth is willing to give faithful RWBY fans an exclusive, extended sneak peak at this character but only if they spend a lot of money on the Kickstarter campaign and  buy the add on.

If you consider yourself a RWBY fan, you’re probably already sold on the concept of a RWBY board game. Pledge tiers start as low as $45 plus $8 shipping for the board game and reach as high as $10,000 plus shipping for two copies of the game (one of which is signed by the game’s developers), 5 x 7 art prints, a t-shirt, a commemorative coin, and three visits to Rooster Teeth Animation Studios (travel and accommodation not included). Although, fans who want a super-special reward should go for either the $500 tier, as it contains an animation cel from the RWBY show, or the $2,500 tier, which includes a personalized print by Rooster Teeth production artist Patrick Rodriguez.

I look forward to the eventual release of RWBY: Combat Ready.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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