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The Future of StoryTelling features drawing in Virtual Reality (Video)

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Animator Glen Keane, the creator of Disney characters like Aladdin, The Little Mermaid and Beauty and the Beast, prepared a promotional video for what he’s going to present at the upcoming Future of StoryTelling festival. Keane worked for Disney for 38 years and left in 2012 to start working on various projects that included a series of animated shorts made in collaboration with Google’s Advanced Technology and Projects Group. He is a traditional practitioner of animations with a lot of experience in art and storytelling, but he is still open-minded to the idea of drawing in virtual reality.

In the promotional teaser Keane demonstrates how to transform a 2-dimensional character into a real life size 3-dimensional one. By using HTV Vive VR headset and the new Tilt Brush app, Keane enters virtual reality, “steps into the paper” and starts drawing a new version of Ariel. Although the use of virtual reality in art and storytelling is still being explored it looks like it might be one of the highlights of the upcoming festival. The artist considers this new form of art a type of sculptural drawing which gives a wider approach of expressing his imagination. By not being limited by a piece of paper more freedom of expression is allowed in virtual reality.

The future of StoryTelling festival is being held between 7 and 8 October in New York City and brings together influential people from the world of media, technology and communication to actively discuss about how storytelling changes in the digital world. Glen Keane was invited to present how drawing in virtual reality might change the future of storytelling.

 

Who doesn’t enjoy listening to a good story. Personally I love reading about the people who inspire me and what it took for them to achieve their success. As I am a bit of a self confessed tech geek I think there is no better way to discover these stories than by reading every day some articles or the newspaper . My bookcases are filled with good tech biographies, they remind me that anyone can be a success. So even if you come from an underprivileged part of society or you aren’t the smartest person in the room we all have a chance to reach the top. The same message shines in my beliefs. All it takes to succeed is a good idea, a little risk and a lot of hard work and any geek can become a success. VENI VIDI VICI .

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If Not Already Clear, Elder Scrolls 6 Will Skip PlayStation

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Despite Microsoft’s acquisition of Bethesda, The Elder Scrolls 6 was not confirmed as an Xbox exclusive a few months ago. This happened because Xbox executive Phil Spencer indicated that target platforms hadn’t been selected yet, but it always felt like he was talking about the game being years away rather than the RPG being on PlayStation.

If you’re still holding out, Microsoft plans to release The Elder Scrolls 6 just on Xbox and PC. Documents from the company’s FTC lawsuit were recently released. In the document, Bethesda’s announced titles (both as a publisher and developer) are listed, and The Elder Scrolls 6 is listed for Xbox, PC, and nothing else.

We expected this, but The Elder Scrolls 6 was announced before Microsoft acquired its developer. The Elder Scrolls is a beloved franchise that’s been on various platforms for generations, so this isn’t Starfield.

However, the game isn’t due until 2026 at the earliest, according to the paper, and who knows what the gaming landscape will be like then.

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Xbox Nearly Flashed Warner Bros Cash, Sees Nintendo as Holy Grail

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Xbox CEO Phil Spencer’s mid-2020 dystopian email suggests the business was interested in buying Warner Bros Interactive and Bethesda. Even more alarming, the CEO calls buying Nintendo a “career moment” and “good for both companies” — and there are even rumors that Microsoft was interested in Valve.

While Spencer warns that acquiring Nintendo would be “hostile action” but “playing the long game”, the unprecedented corporate convergence is shockingly casual. He added: “Nintendo is taking a long time to realize their future is off their hardware. A long time… He even ended the chat with a smiling emoji to make it look more evil.

Spencer claims that Warner Bros Interactive was “gettable” when Microsoft was rumored to acquire it. He adds that “we wouldn’t own any of the IP which hurts long-term flexibility”. Because most Warner Bros Interactive developers work on franchises like Batman, Harry Potter, and others, the studios are worth little without the brands.

The email is over three years old, but it reveals Microsoft’s blasé approach to acquisitions and its goals. While its eventual acquisition of Activision Blizzard may have changed its plans, this leaked exchange suggests that Microsoft will not stop until it has absorbed as much of the industry as possible, even targeting Nintendo.

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Stig Asmussen Leaving Respawn for Galaxies Unknown

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Jedi: Fallen Order and Jedi: Survivor director Stig Asmussen is leaving Respawn Entertainment for unknown reasons. Asmussen had planned a trilogy for Cal Kestis, but it appears another author will need to write it.

Bloomberg reports that an EA spokesperson said: “Stig Asmussen has left Respawn to pursue other adventures, and we wish him the best. Veteran Respawn leaders will lead Star Wars Jedi: Survivor.”

This move is surprising, but Asmussen leaves on a high note. Jedi: Survivor is a great game despite its performance issues, which is rare for a Star Wars game. We’ll see where Asmussen goes, but we’re excited.

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