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The Power Rangers movie released alongside two licensed tie-in video games. The first game, Mighty Morphin’ Power Rangers: Mega Battle, is a side-scrolling beat ’em up that received low review scores. The second game is Power Rangers: Legacy Wars and is rather decent, but that is the key word: decent. Several design choices work; some don’t, and a few make me tilt my head and ask, “What were they thinking?”

The Good

Power Rangers: Legacy Wars is a fighting game, not unlike Kabam’s Marvel: Contest of Champions. While most mobile fighting games make players attack by repeatedly tapping the middle of the screen, gamers attack in Legacy Wars by tapping ability cards. Each ability is different: some are fast and weak; some are slow and strong; some are melee; some are ranged, and some are blocks/counters. Some abilities can even be strung together to form combos. Furthermore, the attacks follow a “rock, paper, scissors” system: weak attacks cancel strong attacks; strong attacks break through blocks, and blocks prevent weak attacks. No two attacks have the same windup, hitbox, or animation. Moreover, each character uses his or her iconic weapons. Finally, Legacy Wars channels AAA team-based fighters by letting players supplement their main character with allies. While limited to one main character and two allies, players can still create their dream team of Power Rangers, including a Forever Red-themed team.

The progression in Power Rangers: Legacy Wars is what people might expect from a mobile game, but slightly more lenient. As with many mobile games, players can only unlock characters by collecting shards that either can be bought directly in the in-game store with coins or earned through Morph Boxes. All boxes come in various rarities and are mostly earned by winning matches, but players also have the option of opening free Morph Boxes and Corrupted Boxes. Every four hours, players can open a free Morph Box, and Corrupted Boxes are earned through dealing damage in matches. Even players with horrible losing streaks can eventually open a Corrupted Box.  Very few mobile games give participation awards, daily login rewards notwithstanding.

The Bad

Despite my praise for Power Rangers: Legacy Wars’ fighting system, it is ironically also the worst aspect of the game. The system is luck- based, and players can easily find themselves backed into a corner because their opponent is lucky enough to draw numerous knockback and/or juggling ability cards. The vast majority of my losses were the result of my opponents lucking out this exact way when I could not draw any block ability cards. The system’s reliance on luck rather than skill brings the game down.

As with many mobile games, Power Rangers: Legacy Wars has a heavy pay-to-win aspect. Players who have more money than time can buy numerous Morph Boxes to power up their characters by obscene amounts. However, the most egregious pay-to-win part of the game is that the most popular Power Ranger in history, the original Green Ranger Tommy Oliver, is locked behind a limited-time $10 paywall. As of writing this article, the Green Ranger cannot be earned through Morph Boxes, which gives the game a very “haves and have nots” feel, one I am constantly reminded of every time I see a player with that character. Also, I am fairly certain that the Green Ranger is overpowered and gives players who use him an unfair advantage.

The Questionable

Power Rangers: Legacy Wars is PvP only. I am on the fence about the game’s PvP exclusivity, because I do not know if it is a questionable or a genuinely bad design choice. Granted, nothing is wrong with a PvP only game, but every one of my matches had varying degrees of lag. I encountered several instances when the game no longer responded; it did not crash, but I could no longer move my character, and ability cards did not activate in a timely fashion. Furthermore, the game opens with a story cutscene, but the lack of a single player mode prevents the story from going anywhere. Of course, a future patch that adds a single player mode could easily fix this problem.

While Power Rangers: Legacy Wars is supposed to be a celebration of the entire Power Rangers franchise, the game is somewhat lacking in characters, both playable and allies. Primarily, the game contains characters from the movie and the first season of Power Rangers, and most other seasons receive one or two characters.  For example, the Blue Dino Charge Ranger is both a playable character and an ally, yet the loading screen prominently features the Violet Dino Charge Ranger. Furthermore, numerous seasons do not receive any representation, especially the seasons that have three Ranger teams. Finally, the game has little in the way of non-Ranger characters. Goldar, Psycho Red, Snide, and the 2017 movie version of Rita Repulsa are all playable (and Xandred is available as an ally), but Ninjor, Magna Defender, Mesagog, King Mondo, and many others are absent from the game. Most egregious of all, even though Lord Zedd’s throne room is a stage in the game, Lord Zedd is nowhere to be seen. However, a future patch or patches could easily add these characters, and I might be in the minority when say this, but I hope the game adds Ivan Ooze from the 1995 Power Rangers movie.

 

Very rarely can I say a movie tie-in mobile game is better than a much more high-profile, non-mobile movie tie-in game, but Power Rangers: Legacy Wars managed to surprise me. The game might be flawed, but it tries to set itself apart from other mobile fighting games, which is something I can appreciate.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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Gaming

The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Gaming

Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

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Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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