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Yooka-Laylee releases in one week, and already the reviews are rolling in. Most of these reviews praise the game in one form or another, but some are more positive than others.

Many reviews state what most people assume: Yooka-Laylee successfully copies the look and sound of Banjo Kazooie. The game’s mechanics, however, are where opinions start to differ. The Guardian praises the variety of quests, missions, and puzzles players need to complete to collect Pagies, Yooka-Laylee’s Jiggies stand-in, while GameSpot is far more critical and claims some of these challenges are repetitive and simply not worth playing. Another divisive feature of the game is that players can choose how they progress;  Pagies can both unlock new worlds and expand existing ones. Destructoid loves this rather novel concept, but once again, GameSpot is slightly more negative, stating the feature is more tedious than anything else and doesn’t actually improve game worlds.

Polish is where Yooka-Laylee seems to suffer. Many, including independent Youtube channels such as ACG and GameXplain, cite camera and performance issues. And, some reviews are almost exclusively negative. For example, Jim Sterling thinks the game is absolutely horrendous, despite being impressed by the Kickstarter campaign and the demo.

The following are the scores given by the reviews mentioned in the article:

The Guardian: 4/5
“Younger players may be be less willing to forgive its anachronisms but for its target audience, those ageing mourners of a lost fashion in games, it’s a promise that’s proven worthy of backing.”

GameSpot: 6/10 (Fair)
“Ultimately, Yooka-Laylee’s best and worst aspects come directly from its predecessor. Despite attempts at modernizing the formula, its style of gameplay is still outdated, and it doesn’t stay challenging or interesting as a result.”

Destructoid: 8/10 (Great)
“Playtonic’s first foray is rough around the edges, but the center is so full of heart that it’ll melt away the more you play it. How much of that roughness you can put up with entirely depends on your history and mental fortitude for mascot platformers.”

ACG: Wait for a Sale (The channel does not give numerical scores)
“There’s a lot to like here from the strange puzzling way the game’s levels sort of intertwined to the moments when a jump and a roll attack work just right. But, in the end, even at the $39,99 asking price, I think the game’s real lack of really enjoyable main characters, the camera issues, and some bugs hold this back.”

GameXplain: Liked (The channel does not give numerical scores)
“I know I’ve been pretty tough on Yooka-Laylee in this review, and make no mistake, the technical and performance problems in the Xbox One version are every bit as severe as I’ve made them out to be. But, just as importantly, I’ve enjoyed my time with the game moment to moment and the Banjo Kazooie fan in me is satisfied with Yooka-Laylee as a whole, technical problems be damned.”

Jim Sterling: 2/10 (Bad)
“Yooka-Laylee is a game out of time, clinging so desperately to past glories it doesn’t seem to understand the Earth kept spinning after the N64 was discontinued. It’s everything wrong about the formative years of 3D platforming and it somehow retained none of what made the genre’s highlights endure.”

Most reviewers adore Yooka-Laylee and are willing to overlook the game’s shortcomings, although how much of that is due to nostalgia goggles is anyone’s guess. People whose interests are piqued by the reviews will have to wait until April 11th when the game launches on PC, Xbox One, and PlayStation 4. Sorry Nintendo Switch owners, you will need to wait a little longer.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

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Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Gaming

Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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