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Four Celebrity Mobile Games You Must Try

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Being top of your chosen profession is never enough for today’s celebrities.

Winning trophies, acting in the biggest movies or having millions of followers on social media is only the start of a celebrity’s earnings or project. Whatever industry they are in, there will be some attempt to branch out into something new. For instance, a basketball player might launch a fashion range, or a social media star might release a record.

Celebrity endorsements work for both the company and the celebrity, according to Medium.com. Of course, the company gets a boost from being associated with a popular icon, but that person also expands their reach into a new market, maybe finding new fans.

One way some celebrities have sought to expand their reach is through video games. With the rise of mobile apps, it is natural that some celebrities will seek to develop their persona through the medium of mobile, reaching people in their own homes on an interactive level. Some celebrity mobile games have been successes, and others have not, but one thing is certain – good or bad, they do generate publicity and column inches for those they feature.

So, here are four such games you could try today if you dare!

Kim Kardashian Hollywood





If you asked 1,000 people which celebrity they thought would release an app to drive their brand, probably half would answer back with a Kardashian. Kim Kardashian was the first member of the family to spring to people’s attention unless you watched the OJ case of course, and it stands to reason she has her own app. It was one of the first of the genre and allows you to create your very own star to walk the red carpet, go to clubs and find love. Virtually, of course.

Cristiano Ronaldo: Kick’n’Run



Ronaldo is a real celebrity, a man not only at the very top of his profession but one who has been there for over a decade. He wins trophies and acts as a role model for millions on the soccer field, so it may surprise a few to find he is the star of a soccer-based platform game. Instead of taking CR7 around a sports field, he had to jump, dodge and kick his way around Moscow in this title, collecting coins along the way. It’s an endless runner game, but well worth checking out if you are a fan of the genre. Just don’t expect to curl in a 25-yard free-kick at any point.

Save Dan



Dan Bilzerian is a celebrity for the modern age, built on a social media profile and a lifestyle he presents, rather than any skills he has. Bilzerian claims to have won millions playing poker, reports Poker.org, but those claims are disputed. He is something of a gamer though, and not just around the poker tables. He showed off his games room in a series of Instagram posts recently, obviously, and appears to be a keen player of first-person shooters. He would have to be keen to glean enjoyment from his own rather indulgent mobile game, which was not well received by gamers if UniLad is to be believed. The object was to save him, the Dan of the title, from hordes of bikini-clad zombies. Sigh.

Sniper X with Jason Statham



Jason Statham is an actor usually appearing in high-octane action adventures in which he fights the world and wins. He made his name in Guy Ritchie’s British gangster films of the late nineties, and as you would imagine his mobile game plays very much into his acting roles. You are a part of Statham’s fictional elite paramilitary team SPEAR, using your acute sniper skills in a first-person fixed-perspective shooter to battle terror groups and stereotypical bad guys in desert locations around the world. In fairness to Statham, it is not a bad effort and certainly more playable, and believable than Bilzerian’s zombie romp.

Who doesn’t enjoy listening to a good story. Personally I love reading about the people who inspire me and what it took for them to achieve their success. As I am a bit of a self confessed tech geek I think there is no better way to discover these stories than by reading every day some articles or the newspaper . My bookcases are filled with good tech biographies, they remind me that anyone can be a success. So even if you come from an underprivileged part of society or you aren’t the smartest person in the room we all have a chance to reach the top. The same message shines in my beliefs. All it takes to succeed is a good idea, a little risk and a lot of hard work and any geek can become a success. VENI VIDI VICI .

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CEO of Helldivers 2 commends the remarkable determination displayed by the community during the intense Sony showdown

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The experience for Helldivers 2 players has been quite turbulent lately, and we’re referring to a community that is accustomed to leaping from great heights into the most intense and terrifying battlegrounds imaginable. In the midst of a highly debated PSN account requirement for PC players and facing intense backlash, Sony has made a surprising reversal, yielding to the overwhelming force of public opinion. The CEO of Arrowhead, Johan Pilestedt, has displayed an intriguing attitude throughout this challenging period. He has shown remarkable composure, actively engaging with community managers and experiencing the difficulties they face firsthand.

Pilestedt expressed his admiration for the community’s determination and praised their ability to work together on Twitter, following Sony’s reversal. He sarcastically expressed gratitude towards Sony for their “prompt and efficient choice to make PSN linking optional.”

In the future, Pilestedt expressed his vision of working closely with PlayStation and the players to establish a groundbreaking benchmark for the concept of a live game. The aim is to foster a strong partnership between developers and the community, ultimately resulting in an unparalleled gaming experience.

What are your thoughts on the commotion surrounding Helldivers 2? What are your thoughts on Sony’s involvement, Pilestedt’s attitude, and the community’s reaction? Feel free to share your thoughts in the comments section below.

 

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Hands On: Stellar Blade Nails PS5 New Game + Mechanics

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Stellar Blade is an exceptional game that demands your attention. However, it truly reached new heights after the review embargo was lifted, thanks to the introduction of New Game +. In our review of Stellar Blade for the PS5, we found that one minor drawback was the inability to replay the game. Unfortunately, during the pre-launch period, this author had to start over from the beginning.

Thankfully, none of you will have encountered that problem since the title was updated just hours before its release to include the highly anticipated New Game + feature. This new game+ mode is truly exceptional. As expected, all of your abilities and unlocks carry forward, but the Korean developer has gone above and beyond by expanding Eve’s skill tree with new abilities.

The addition of these new abilities doesn’t exactly revolutionize the game, but it does introduce some fresh tools to your arsenal, ensuring that the gameplay remains engaging. Combine this with some clever enemy placement variations, and you’re practically guaranteed an enjoyable replay. In addition, all of the Exospines and Gear that you unlock in New Game + receive upgrades, enabling you to craft even more powerful builds for Eve.

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Additionally, the number of outfits has been doubled. The skins in the game offer a variety of designs, with some featuring unique custom details. Unlocking all of them again adds an extra layer of enjoyment to the experience. In our comprehensive guide, we have meticulously cataloged all the different outfits and their corresponding unlock methods. So, even if you haven’t quite reached the highly anticipated New Game + stage, you can still get a sneak peek at what lies ahead by following the link provided.

Our only critique of the mode is that the difficulty scaling could be improved. You may find yourself becoming seriously overpowered, even in hard mode. Feeling an immense sense of power is undeniably satisfying. However, it would be even more captivating if Shift Up were to delve deeper into these concepts and introduce additional difficulty levels for New Game +, thereby enhancing the game’s replayability.

It would be great if the developer could consider adding additional modes to enhance replayability. A speed run option could add an exciting element to the game. Rarely does a campaign exhibit the level of tightness and replayability found in Stellar Blade. Shift Up has truly crafted something exceptional, leaving us eager for additional content to be added as the release continues to evolve.

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Have you begun your new game + playthrough of Stellar Blade yet? What are your impressions of the mode, and are there any other post-release additions you would like to see implemented? Feel free to share your thoughts in the comments section below.

 

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Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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