Gaming
Zeratul Silent Strike high damage build – Heroes of the Storm
Level 7: Searing Attacks is the clear choice for me at this level even though some of the other skills are not to be completely dismissed either. Particularly, Shadow Spike is a great skill because it allows you to remain invisible while casting Singularity Spike and it also increases its range. However, the point of the Silent Strike build is to increase the damage output of Zeratul and Shadow Spike doesn’t really help you with that. Searing Attacks certainly does and in a big way to boot. When activated, this skill increases your basic attack damage by 50% for 5 seconds, which doesn’t seem like a long period of time, but when couple with all the other skills, it turns you into an incredibly efficient killer.
On the downside, each attack costs 15 mana while Searing Attacks is activated so make sure to keep that in mind. I find this skill to be the best choice here because 5 seconds is in fact enough time to kill almost any enemy hero under the right circumstances. First Aid and Follow Through are useless for Zeratul in general and although Rending Cleave might seem like a nice skill to have, it’s not worth picking over Searing Attacks or even Shadow Spike.
Level 10: I trust that you already see where I’m going with this build, so I don’t think anyone will be too surprised that I’m picking Shadow Assault here. Void Prison might be great in a lot of other builds, but Silent Strike focused entirely on damage rather than utility and this is not a skill that gives you any extra damage or even an opportunity to inflict extra damage because enemies caught in Void Prison are invulnerable. You can use it to set up a good attack if you can coordinate with your team mates, but for the most part Void Prison is used defensively, not offensively.
Zeratul is certainly annoying when you’re about to kill him and he throws down a Void Prison, but he’s even more annoying when he activates Shadow Assault and there’s very little you can do to escape from him. Shadow Assault allows Zeratul to lounge at an enemy and keep following him or her for 6 seconds, during which he also gets a 20% attack speed boost. This skill is very potent in and of itself, but when coupled with Searing Attacks and any bonuses you gain through Seasoned Marksman and Gathering Power, it becomes downright devastating to your enemies.
Level 13: At this level you get multiple decent skills to choose from, but the one I find to be the most powerful is Assassin’s Blade. This passive skill grants you a 25% damage boost for 5 seconds after breaking cloak and you’ll also get a 10% movement speed bonus as long as you remain invisible Admittedly, you’ll need some pretty good timing if you want to make the best use of this skill, but as long as you plan on going in for the kill immediately after breaking cloak you should be fine.
Alternatively, you can also go for Wormhole if you want to go for some fancy plays, but you’ll need to have great control over Zeratul in order to make that happen and there’s no extra damage to be had by doing so, which is why I don’t recommend picking it if you want to use my Silent Strike build. Burning Rage and Giant Killer on the other hand do increase your damage output somewhat but I can’t recommend picking these skills either just because the extra damage they offer is very low when compared to what you can get with Assassin’s Blade. As for Spell Shield, this is purely a defensive skill, so don’t even bother with it.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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