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Building Teams: Part One – Competitive Pokemon Guide

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I have done a lot of talking about how to choose the Pokémon for your team and battle psychology, however I haven’t actually shown you a team of my own yet, so I’ve built two teams as a demonstration. The first one I built was a weather team. The second was a more basic rounded team based on the suggestions I’ve giving in this series. Here is the first team:

 

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Weavile (Life Orb), Jolly Nature

Ability: Pressure

4 HP

252 Attack

252 Speed

– Fake Out

– Knock Off

– Icicle Crash

– Toxic

 

Weavile serves as an anti-lead. His combination of Fake Out and Knock Off does well to deal with Azelf and also to knock off the items of flinched leads. Icicle Crash is for general coverage and to occasionally get a flinch. Toxic is just there to provide more residual damage over the course of the game.

 

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Chansey (Eviolite), Calm Nature
Ability: Natural Cure

4 HP

252 Defence

252 Special Defence

– Wish

– Protect

– Heal Bell

– Flame Thrower

 

Chansey serves as the physical wall and cleric for this team, curing status ailments that bother the other Pokémon. Using a combination of Wish and Protect, Chansey is able to recover huge amounts of health and also pass it on and heal other members of the team. Flamethrower acts as a Scizor/Ferrothorn/Forretress counter and has OHKO’d Scizor before.

 

 

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Skarmory (Leftovers), Bold Nature

Ability: Sturdy

252 HP

252 Defence

4 Special Defence

– Stealth Rocks

– Spikes

– Whirlwind

– Roost

 

Skarmory works with Chansey taking the big hits for the team. Skarmory comes out against a safer Pokémon and begins to set entry hazards and roosting off damage, once there is enough, I begin using whirlwind to juggle the opponents team and force them onto the entry hazards. It’s proven so effective that I beat an entire team more or less only using Skarmory.

 

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Gardevoir (Gardevoirite), Timid Nature

Ability: Synchronise/Pixilate

52 HP

204 Special Attack

252 Speed

– Calm Mind

– Hyper Voice

– Psychock

– Focus Blast

 

Gardevoir is an amazing wall breaker and special sweeper. I chose an EV spread that would give her extra bulk to withstand a few more hits while using Calm Mind to boost up. Then after removing the opponent, I’ll usually switch out and allow Chansey to heal Gardevoir later in the game.

 

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Garchomp (Leftovers), Jolly Nature

Ability: Rough Skin

4 HP

252 Attack

252 Speed

– Substitute

– Swords Dance

– Dragon Claw

– Earthquake

Garchomp is my physical sweeper, I’ll usually bring him in later in the game against a safer target, use substitute and begin swords dancing. While it lacks in bulk it doesn’t need too much in order to briefly gain a swords boost and the leftovers will soon replenish the hit points he lost. I’ve swept a mono-ghost team using Garchomp to clean up as they came out onto Skarmory’s entry hazards.

 

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Gengar (Black Sludge), Timid Nature

Ability: Levitate

4 HP

252 Special Attack

252 Speed

– Substitute

– Shadow Ball

– Sludge Wave

– Focus Blast

 

Gengar is my multi-purpose Pokémon, he acts as a spin blocker (his ghost typing prevents the opponent from using rapid spin and spinning away the entry hazards), he also acts as my speedy revenge killer and alternates with Garchomp as a late game cleaner. His special attack is so high that he also double acts as a special sweeper with Gardevoir.

The purpose of this team is to weaken the opponent using entry hazards and status ailments first to make up for its lack of overall offensive presence. So far I’ve had a lot of success with this team and part of the beauty of it is that it doesn’t have too many strong weaknesses to any one type. There are no Pokémon on the team that are weak against ground, which means that Earthquake is not nearly as dangerous for this team as it is for most others. It does however have two Pokémon that are weak to fire type attacks which Garchomp has to check.

Overall though it’s a decent team, it’s by no means the be all and end all, but I think it’s a decent example of how to build a well balanced team. I hope that looking at it will give you more of an idea of how to structure your own team.

Join me next time to take a look at my weather team!

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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