It may not be at E3, but that hasn’t stopped Valve from making its own big announcements. A few days ago, the company told DOTA 2 fans that the game was being overhauled, bringing in a new version called DOTA 2 Reborn. The update would bring a new engine, and new interface, and something called Custom Games.
It didn’t explain much about what that meant at the time, but now Valve has given us a look at exactly what DOTA 2 Custom Games are. “Custom Games are new experiences that are created by the community, and playable within Dota 2. These games can be anything from a grand brawl between ten Invokers, to a story-driven dungeon adventure, to something creative that no one has seen before,” the company said in its post. ” For us, Custom Games represent a continuation of the tradition that gave birth to Dota, Team Fortress and Counter-Strike. We’d like to build an ecosystem where you can experience something new every time you launch Dota 2.”
Developer tools are being provided to players so they can build and edit their own levels, models, and materials. They will also be able to code their own events using Lua scripting. They’ve provided a full video tutorial of the developer tools, which you can see for yourself below. The Custom Games tab has been designed to allow players to easily find something new to do, as well as implementing ways for players to “evaluate” new Custom Games. Presumably, this means some sort of rating system to help the most popular Custom Games rise to the top of the list.
There will be a popular games tab, a favourite games tab, as well as tabs that let users see what their friends are playing and suggested games. Each Custom Game will have its own launch page, similar to a Steam page for a game, and users will be able to spectate on Custom Games.