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Rainbow Six Siege Will Have No Single Player Story

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Tom Clancy's Rainbow Six Siege Angela Bassett

Rainbow Six Siege will have no single player campaign, publisher Ubisoft has confirmed. Rainbow Six Siege will be a multiplayer-focused game revolving around players working tactically together. While many suspected this meant Ubisoft wouldn’t focus much on a single player mode, this is the first time the publisher has confirmed that there will be no single player story at all.

“There is no story mode per se,” said Rainbow Six Siege art director Scott Mitchell at EGX 2015 (via PCGamesN). “You go through training, where you get to experience different operators and their devices. You can play against enemy AI in co-op through all the maps. You can customise matches, so that’s what we’re offering on the single-player side of things.”

The single player mode will effectively be the same as the game’s online mode, but bots and AI will serve as the other players. “It’s a pretty good training ground,” Mitchell said. “And on top or (sic) that you’re unlocking the same content as you would playing in PvP. You’re still gaining Stars, Renown Points, and new operatives.”

It seems Ubisoft is pitching the single player mode as a sort of training ground where players can practice the game before hitting the multiplayer scene. While there’s nothing wrong with that, many fans of the Rainbow Six series were hoping for a full single player campaign. But the absence of a single player campaign is hardly a surprise.

Rainbow Six Siege was originally set for a November launch this year, but was recently delayed until December 1. It will launch at the same time across all regions and platforms. Ubisoft has previously said it thinks the game will become its highest-selling shooter ever, even surpassing Far Cry 4. The publisher is clearly placing high hopes on the game. Ubisoft CEO Yves Guillemot has said the key to the game’s success will be its replayability.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Sony Has a “Monopoly” on the High-End Japanese Gaming Market, According to a US Senator

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The never-ending saga surrounding Microsoft’s proposed $69 billion acquisition of Activision Blizzard has a new participant.  Today, Senator Maria Cantwell, a Democrat from the state of Washington, said some things about the subject that were hard to understand.

The senator, whose remarks were reported on by ResetEra, spoke at a Senate finance committee hearing on “the president’s 2023 Trade Policy Plan,” which we are sure was quite interesting.

Senator Cantwell said that she had been told that Sony “controls a monopoly of 98% of the high-end game market” despite the fact that “Japan’s government has allowed Sony to engage in blatant anti-competitive conduct through exclusive deals and payments to game publishers, establishing games that are among the most popular in Japan.”

This 98% statistic is highly deceptive because it ignores PC, Nintendo, and mobile games and instead refers to Sony’s adoption rate over Microsoft in Sony’s native country of Japan, a fact that shouldn’t surprise anyone who is even somewhat familiar with the video game business.

What can we do to rectify these problems and create a level playing field, she said of US Trade Representative Katherine Tai after charging Japan’s Federal Trade Commission with improperly failing to look into this purported “exclusionary conduct”?

It is absurd to claim that Sony has a monopoly on the Japanese video game market, as Luke Plunkett of Kotaku correctly points out, “because Sony doesn’t even have a 98% share of the market for the God of War series, a title they own, as Steam is getting 30% of every sale on PC.”

It goes without saying that we can’t expect elected officials to be experts in every field, but this is a visible step at a time when the ongoing attempt to buy the company is at a very important point.

Is it significant that Microsoft, along with Nintendo, maintains its headquarters in Redmond, Washington—Senator Cantwell’s district—or that Microsoft has given Cantwell more than $500,000 over the past two decades?  Let us leave that up to you.

 

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Eating trash, Pizza Possum destroys the PS5

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Pizza Possum is an arcade action game in which you, a possum, attempt to consume as much trash as you can without being discovered.  It is a web-based sequel to the anarchy simulator Untitled Goose Game.It will eventually be available on the PS5.

We couldn’t help but notice that the possum in the title doesn’t look like the cute Australian possum that comes out at night to visit people.On the other hand, it looks like the horrible North American opossums are the ones that will attack trash cans and cause general chaos.Even though we think the second choice was better in terms of theme, we prefer the first one and are happy to explain why.

Your thoughts on Pizza Possum?  Does it possess the necessary mass appeal to successfully skitter along the back fenceline while setting the dog off in the process?

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The Mercenaries, a free piece of DLC for Resident Evil 4 Remake, launches on April 7

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Resident Evil 4 is now out, and the excellent remake can be bought right away.Even though you probably plan to play it all this weekend, you can take comfort in the fact that The Mercenaries, Resident Evil’s almost-required challenge mode, will be available as free DLC on April 7.

The mode’s exact details are still unknown, but if it’s anything like previous versions, you can expect some pretty hard tasks to test your skills.

You’re stumped about something? If you are still debating whether to purchase Resident Evil 4 Remake, be sure to look at our exhaustive guide for the answer or our in-depth review. Are you spending this weekend playing Resident Evil 4? Are you anticipating The Mercenaries?

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