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Halo 5 Guardians recieves new gameplay trailer, real file size and new website revealed

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With Halo 5 Guardians now just around the corner, the folks over at 343 Industries are doing everything they can to build some additional hype for the highly anticipated title. There are a number of ways to go about this, but few are as efficient as putting together a good gameplay trailer. As it happens, 343 is also of the opinion because the developers just released a new official gameplay video that’s certain to get you even more excited about Halo 5 Guardians. I mean, I’m not a big fan of the series myself, but after seeing this trailer I feel a strange urge to go and pre-order the game right now. I don’t want to spoil anything so just go ahead and check it out after the break.

Pretty awesome, right? But wait, there’s more! The developers also put together a brand new interactive website that features five videos for Master Chief and five videos for Spartan Locke, the two main protagonists of Halo 5 Guardians. The videos are designed to help fans immerse into the epic story and to give us a better idea about each character’s motivations and goals. In addition, watching all ten videos will grant you a pretty neat reward that comes in the form of a free REQ Pack for multiplayer. These packs contain only cosmetic items so expect to find a special skin or two inside. You can learn more about the Requisition System in Halo 5 Guardians by visiting the official website.

In other news, if you’re running low on disk space you may want to consider freeing up some because Halo 5 Guardians will apparently be bigger than anticipated. Though the game’s listing on the Xbox Store says we should expect it to sit at around 46 GB, the actual box tells a different story. It looks like a few lucky people already managed to get their hands of the game prior to release and are bragging about it online. Someone over on NeoGAF even shared some pictures of the box, the back of which says “up to 60 GB of storage required.” Make sure you have at least that much available by the time the game comes out.

Halo 5 Guardians is scheduled to launch exclusively on the Xbox One on October 27. If you’re interested in winning a copy of the game be sure to check out our Halo 5 Guardians giveaway right here.

Gaming

The developers of Baldur’s Gate 3 expressed their feelings of immense pressure when they began working on their highly ambitious new RPG

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Continuing the legacy of Baldur’s Gate 3 falls into the hands of a different studio, as Larian Studios moves on to focus on their own original intellectual property. Given the studio’s impressive track record, there is a great deal of anticipation surrounding their upcoming project. The team allegedly experienced immense pressure when embarking on their enigmatic upcoming project, and founder and CEO Swen Vincke expresses gratitude that the studio has successfully overcome that initial obstacle.

In an interview with GamesRadar+ after the Digital Dragons conference in Poland, Vincke discussed the immense pressure the developers experienced when trying to follow up on the success of BG3: “In a pivotal moment, we found ourselves under immense pressure, but I confidently declared, ‘Team, let’s cast aside all distractions and focus on the task at hand.” Isn’t that correct? We’re going to create another game. “And we’ll prioritize that.”

Expanding on the topic, Vincke emphasized that the studio’s upcoming project must be a game that the developers themselves would be eager to play. Although it may appear daunting, the developer’s gut instinct has carried them this far. “Clearly, it’s a highly ambitious endeavor.” If we are unable to trust our instincts due to overwhelming external pressures or the fear of meeting people’s expectations, our chances of success will be slim, resulting in a catastrophic outcome. Our main priority should be creating a game that we genuinely enjoy playing. And if it’s that, then we’ll be fine.”

What are your expectations for Larian Studios’ future projects? Can you even fathom the daunting task of attempting to create a successor to BG3 from the ground up? Take the time to carefully articulate your thoughts in the comments section below.

 

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Discover the intricate storyline and futuristic setting of The First Descendant in its captivating trailer

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The First Descendant is an impressive co-op looter shooter that has caught our attention. It is a game that has the potential to be similar to Destiny, and its visuals are truly breathtaking, especially considering it runs on Unreal Engine 5. Along with a thorough explanation of the game’s lore, the developers themselves treated us to a story trailer. However, the game’s setting still remains enigmatic, thanks to the overwhelming presence of unique names and overused genre tropes.

According to our findings, the turmoil started approximately a century ago when the Vulgus, interdimensional beings, emerged. They wreaked havoc on society, capturing humans for sacrificial and experimental purposes. Furthermore, the sudden appearance of the Colossuses resulted in the complete destruction of the planet. The remaining humans congregated in Albion, bracing themselves for the ultimate showdown.

The Magisters, a particular group of Vulgus renowned for their exceptional technical prowess, were with them. Through a collaboration with the Magisters, a fascinating gene called “Arche” has been unearthed in select individuals, granting them the ability to tap into incredible powers passed down from their forebears. The “Descendants” possess extraordinary abilities, allowing them to effortlessly defeat numerous Vulgus enemies. When they combine their powers, they can even bring down the colossal Colossuses.

What are your thoughts on The First Descendant? Does it capture your attention? Get ready to face hordes of adversaries as you navigate the comments section from a third-person viewpoint.

 

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Death Stranding 2 is currently in the ‘adjustment phase’ after completing filming and recording

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The highly anticipated sequel, Death Stranding 2, is inching closer to its release. Recent reports suggest that the motion capture filming and recording for the game have been successfully completed. Now, the project will enter an “adjustment phase,” where the renowned creator Hideo Kojima will fine-tune every aspect until it meets his exacting standards.

As reported by Famitsu (translated by Automaton, thanks to GamesRadar+), Kojima recently made an appearance on a radio broadcast to discuss the ongoing development of the game. The meticulous director announced the completion of filming and recording for the cast of Death Stranding 2, leaving some uncertainty about whether he was referring to the English or Japanese cast.

Additionally, Kojima mentions that the game is currently going through an “adjustment phase” that he anticipates will last for at least a year. This phase will focus on refining gameplay and visual elements, giving the QA team ample time to address any lingering bugs or glitches. We’ll have to exercise patience and wait until the latter half of 2025 to get our hands on it, at the very least.

 

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