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REQ Pack Relief & Recovery Gathered over $220,000 USD

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Recovery

Last week, I took a moment to talk about the REQ packs made for the purpose of helping people affected by Natural Disasters. Despite them being linked to microtransactions, I can respect 343’s attempt to help others with a campaign that benefits gamers and other people. The studio has now revealed the results made by this effort.

Thanks to the REQ Pack Relief & Recovery, the Halo community has helped with over $220,000 USD. Not only that, but 343 Industries has also made a statement where 6 people contributed by buying more than 6 REQ Packs each. Which makes them feel really proud as well, kudos to these people who offered their helping hand.

It must be made clear once again that the money gathered will be going towards GlobalGiving. A Crowdfunding community that connects non-profit charity organization around the world. This is done to help the people over at Puerto Rico due to the impact of the hurricanes. The helping efforts are also destined towards Mexicans that had to endure the earthquakes of September.

The Relief & Recovery REQ Pack consists primarily of five permanent REQs selected from the most popular visual customization REQs of ultra-rare or better rarity, if available. There also were ten rare or better boost cards. Packs had a cost of $9.99 USD each and were available from October 12 to 23.

It’s interesting to see 343’s effort to help affected people across various countries. “Like countless others, many of us here at 343 have been impacted in a variety of ways by the seemingly unending string of challenges reality has thrown humanity’s way recently.”

And it’s also nice to see that gamers can always get together to help people affected by these sorts of disasters. It’s not uncommon to see the communities of gaming take their differences aside to help save other fellow gamers.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

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Want Diablo 4 immortality? Hardcore Level 100 Before Most Others

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The devilish launch of Diablo 4 is days away (less for Ultimate Edition buyers). Blizzard has promised the ultimate reward for the first 1000 players to accomplish level 100 on Hardcore Mode: a statue of in-game antagonist Lillith.

Diablo 4’s Hardcore Mode is a character-creation-only difficulty adjuster. It automatically deletes characters when they die, making things infinitely harder regardless of World Tier. But 100? That’s several playthroughs on increasingly difficult World Tiers with new adversaries in harsher setups and about 150 hours of flawlessly rapid gameplay.

Honoring the dying.

Being remembered with those brave souls lost on the journey is the ultimate gamer boast. Do you dare?

 

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Layers of Fear PS5, PS4 Trophy List Promises a Spooky Platinum

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Bloober Team’s survival horror game Layers of Fear is terrifying. The Trophy List on Exophase just appeared, and players will have to go crazy to obtain Platinum.

With a Silver Trophy like “a new way” requiring players to “live through the third conversation” (and a few of Bronzes for surviving the previous two) and another called “face your fears” appearing when you “see your enemy and fail”, we might chase this one with the lights on.

Do you like Layers of Fear’s whole trophy list? Do you want the Plat?

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One of Sony’s Most Viewed PS Showcases

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The PlayStation Showcase, which divided fans and prompted our full-throated Reaction, was a ratings winner. Gamesight’s number crunchers found that PlayStation fans were drawn in by the appeal alone, even though many of the titles we wanted to see didn’t show up.

It’s possible certain Showcase games were withheld. Summer Game Fest may bring something? Watched the big spectacle live?

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