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A Closer Look at Doomfist and Characters Born from Nothing.

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Doomfist

What do you usually think about a character that comes from a small detail in a video game? You usually think of characters like ERMAC from Mortal Kombat who wasn’t really a character. Much more of a function that consisted on counting how many Error Macros you’d get in the arcade game. How about Walter Sullivan? Who was briefly mentioned in a pointless newspaper article in Silent Hill 2 before being turned into the main villain of Silent Hill 4: The Room? Doomfist is Overwatch’s version of these characters.

Doomfist

Doomfist: The Social Darwinist that Came from a Line

Born from a gauntlet Talon wanted to get, something a kid briefly mentioned in a cinematic trailer about how he could destroy skyscrapers. One of the most dangerous heroes in Overwatch was born from a single line and evolved into the character brimming with the power he’s now known for. Now, players know that he is Akande Ogundimu from Nigeria and is the personification of a Social Darwnist that would make Senator Armstrong blush.

Indeed, that sort of power goes to his design, which the Overwatch creators admitted was heavily inspired from Arcade fighting games. Considering that Doomfist is a close quarters combat character, he centers a lot around closing in opponents in direct one-on-one confrontations. It certainly is admirable to see Blizzard try to implement something as different as a fighting game mechanic into a First person team shooter.

Creativity with this character is one of the things I recognized when I tested him during the Public Test Region. I didn’t feel like this powerful badass who can punch through things. I wanted to be meticulous, show that every battle truly forges a man and that they learn from their mistakes. And truly, this is one character you can’t be totally reckless with. Because just like in arcades, Recklessness is harshly punished. But again, it’s one of the most admirable qualities of Overwatch.

Teamwork and Fighting games in a shooter

What I like about the heroes themselves is that they are amazing doing their own thing, but can’t truly live without their teammates. And while Doomfist is a character that can power through hordes of characters with his moveset. He can do it on a one-by-one basis. And if players try to attack others from up front. They will realize that Doomfist is meant to be a flank character that doesn’t benefit from direct confrontations. He’s not a one-man army, nobody is.

Doomfist

I can certainly say that Overwatch has done a magnificent job at doing with just a line in an early video presentation what many fail to do with entirely written scripts. Doomfist is certainly a character that will brim with power and show confidence for those players who want to be meticulous but show those amazing combos you’ll see in fighting games. Certainly, it is a character that was forged with battles. And hopefully, so will his users after July 27

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

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“Really pleased” with Sea of Thieves PS5 sales, Microsoft

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After the recent port to PS5, Microsoft is “really pleased” with the overall sales and performance of Sea of Thieves. As a result, more people are playing the Xbox and PC versions as well. Matt Booty, president of game content and studios at Microsoft Gaming, said this:. He also said that the success of the series means it can grow and that more money should be spent on a Variety podcast interview.

Microsoft is bringing four games that used to only be available on Xbox to other systems. Sea of Thieves was the last of these games to come out. The others are Pentiment, Grounded, and Hi-Fi Rush. Even though things have been going well lately, Booty says that more ports will be dealt with “case-by-case.”

News spread before the port came out that Sea of Thieves was being used as a “key test” to see if more Xbox-only games would be ported to PS5, PS4, and Xbox One. In May 2024, the game was the best-selling PS Store game in both Europe and the US. It also did well in the weekly sales charts.

Aside from the four games that have already been ported to Xbox, nothing else has been officially confirmed. However, news reports say that a lot of exclusive games may be about to come to other platforms. Some say that PS5 games like Senua’s Saga: Hellblade II, Starfield, and a rumored remaster of Halo: Combat Evolved are all being thought about.

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The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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The photo mode in Alan Wake 2 on PS5 doesn’t hold many surprises

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Most new games these days have some kind of photography feature, so it’s hard to remember a time before Photo Modes. Some developers don’t think it’s important for players to be able to take pictures right away, so the feature is added later. One great example of this is Alan Wake 2, which now has Photo Mode thanks to a new update that is now available.

If you look at the trailer above, you can see that you can really get creative with your photos by adding cool borders, overlays, and filters. We always like photo modes, where you can move different lights around in the scene. As the video shows, Remedy really lets you use your imagination with the different colors and lighting props.

 

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