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  1. Pokémon Diamond and Pearl Remakes

There are many routes that Game Freak could take their hit series now, but one of those is remaking the fourth generation duo of Pokémon Diamond and Pearl. I believe this would be a bad idea to announce at E3 on Nintendo’s part. The generation one and two remakes were great games. Each respected the source material and did something exciting and new with it. However, the generation three remakes were a bit of a disappointment for fans. It made the games far too easy and replaced a lot of the older compelling aesthetics and features for new ones that weren’t as well-received. Announcing a remake of Diamond and Pearl at E3 runs the risk of not only repeating the mistakes of Omega Ruby and Alpha Sapphire, it could disappoint fans of the originals and be received poorly.

  1. Halo 3 Anniversary

While remastering the most successful entry in Microsoft’s most successful gaming franchise would certainly give the Xbox One the shot in the arm it needs to keep up with PlayStation, it’s a double-edged sword. The Xbox has always been criticized for not being able to stand on its own well enough without the help of Halo. This remaster wouldn’t help with that ridicule. There’s also the matter of how to even go about releasing this game. Would it be a $60 stand-alone game? Would it be DLC for Halo: The Master Chief Collection? Either option would upset somebody out there. There’s also no need to remaster it. The entire purpose of remastering Halo: Combat Evolved and Halo 2 was to bring them to the next generation console with Xbox Live support. This isn’t necessary since the base version of Halo 3 is already on the Xbox One through The Master Chief Collection which has a dysfunctional yet still existent multiplayer. There’s not many good reasons for Microsoft to show off this remaster at E3.

  1. Star Wars: Knights of the Old Republic Remake

Before someone shoots me hear me out. KotOR and KotOR II are my two favorite games of all time. I would love nothing more than to see them brought back to modern audiences who would be much more likely to play and experience it than they are now. However, there are numerous issues standing in the way of releasing this game. For starters, legal rights would make development a nightmare. The first two games were released as Microsoft exclusives on the original Xbox and PC. Now, EA has the rights to Star Wars games but Microsoft could still argue it owns the KotOR IP. Even if it went forward from here, it could end up being an Xbox exclusive again which would alienate Sony Star Wars fans. Then there’s the fact that the games are no longer canon in the Star Wars universe and would have to find some way to fit into the new canon. This is incredibly difficult considering the creative freedom that would be ruined in doing something new with the story along with the changes that would have to be made to the original in order to fit in. Announcing this remake at E3 would be a disaster and likely lead to a lackluster product.

  1. Bloodborne 2

Series director Hidetaka Miyazaki is a genius in the gaming industry and the majority of his games have been masterpieces. Bloodborne is an example of this and still stands today as my personal favorite game on the PlayStation 4. However, I think it’s time he and FromSoftware takes a break from entries into their “SoulsBorne” series, affectionately named so by fans. There has been new content in the SoulsBorne series every year now since 2014 and there’s no need for a new announcement in the series at E3 this year. I would love to see Bloodborne 2 at some point considering how much I adore the first one and how much I will truly miss SoulsBorne if Dark Souls III really is the end. However, I feel that we should go a year or two without an entry in the series so that when it does come out, we can fully appreciate the game rather than moving on to a new one when the year is over. If it is announced, it should be done so at a future E3 rather than the 2017 E3 convention that is coming up. This would also eliminate the potential for franchise fatigue and the lack of creativity that Assassin’s Creed and Call of Duty have both been suffering with.

  1. PlayStation 5

With the release of Nintendo’s Switch this March and Microsoft’s plan to release Project Scorpio sometime later this year, it looks like we’re entering into the ninth generation of consoles. That being said, Nintendo has largely done its own thing every generation and Microsoft has publicly stated it is done with console generations. What would really seal the deal here would be Sony releasing the PlayStation 5 some time next year as they are rumored to being doing. However, I feel this would be a huge mistake for the industry as a whole, especially announcing it this early at E3 2017. Not only would this alienate gamers who finally made the update to the eighth generation consoles recently, it would really harm the credibility this generation has right now. This gen took a very long time to find its footing in the gaming industry and it is just now starting to hit its stride. Ending things now would be a slap in the face to all the people that bought consoles at any point during this generation, let alone recently. Not only that but it would make this one of the shortest and most uneventful console generations of all time. E3 is supposed to be a time of celebration and anticipation for the video game industry and an announcement like this could very well get in the way of that

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

Gaming

Ciri from The Witcher expresses her hope that fans will give Liam Hemsworth a fair chance in his portrayal of Geralt

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Netflix’s The Witcher has been at the forefront of the recent trend of video game IP transitioning to TV, alongside HBO’s The Last of Us and Amazon’s Fallout adaptations. In 2022, it was announced that Henry Cavill would be stepping away from his role after Season 3, making way for Australian actor Liam Hemsworth to become The White Wolf in Season 4.

In an interview with Collider (courtesy of Eurogamer), Freya Allen, the actress who plays Ciri in the series, has reached out to fans who may find the change to be a challenge. Allen expressed his view of the situation, acknowledging that it may not be ideal and that fans can be quite critical. He mentioned that he doesn’t want to speak on behalf of Hemsworth, but based on his understanding, it seems like Hemsworth is aiming to inject some heartfelt elements into the project. I’m eagerly anticipating his performance after all that training. And he’s truly a delightful individual. I hope people give him a fair chance, you know?

It’s unclear why Henry Cavill decided to depart from the show, despite his previous commitment to stay for the entire seven seasons if needed. Netflix has announced that The Witcher has been renewed for a fifth season, which will be the final installment of the series.

 

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CEO of Helldivers 2 commends the remarkable determination displayed by the community during the intense Sony showdown

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The experience for Helldivers 2 players has been quite turbulent lately, and we’re referring to a community that is accustomed to leaping from great heights into the most intense and terrifying battlegrounds imaginable. In the midst of a highly debated PSN account requirement for PC players and facing intense backlash, Sony has made a surprising reversal, yielding to the overwhelming force of public opinion. The CEO of Arrowhead, Johan Pilestedt, has displayed an intriguing attitude throughout this challenging period. He has shown remarkable composure, actively engaging with community managers and experiencing the difficulties they face firsthand.

Pilestedt expressed his admiration for the community’s determination and praised their ability to work together on Twitter, following Sony’s reversal. He sarcastically expressed gratitude towards Sony for their “prompt and efficient choice to make PSN linking optional.”

In the future, Pilestedt expressed his vision of working closely with PlayStation and the players to establish a groundbreaking benchmark for the concept of a live game. The aim is to foster a strong partnership between developers and the community, ultimately resulting in an unparalleled gaming experience.

What are your thoughts on the commotion surrounding Helldivers 2? What are your thoughts on Sony’s involvement, Pilestedt’s attitude, and the community’s reaction? Feel free to share your thoughts in the comments section below.

 

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Gaming

Hands On: Stellar Blade Nails PS5 New Game + Mechanics

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Stellar Blade is an exceptional game that demands your attention. However, it truly reached new heights after the review embargo was lifted, thanks to the introduction of New Game +. In our review of Stellar Blade for the PS5, we found that one minor drawback was the inability to replay the game. Unfortunately, during the pre-launch period, this author had to start over from the beginning.

Thankfully, none of you will have encountered that problem since the title was updated just hours before its release to include the highly anticipated New Game + feature. This new game+ mode is truly exceptional. As expected, all of your abilities and unlocks carry forward, but the Korean developer has gone above and beyond by expanding Eve’s skill tree with new abilities.

The addition of these new abilities doesn’t exactly revolutionize the game, but it does introduce some fresh tools to your arsenal, ensuring that the gameplay remains engaging. Combine this with some clever enemy placement variations, and you’re practically guaranteed an enjoyable replay. In addition, all of the Exospines and Gear that you unlock in New Game + receive upgrades, enabling you to craft even more powerful builds for Eve.

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Additionally, the number of outfits has been doubled. The skins in the game offer a variety of designs, with some featuring unique custom details. Unlocking all of them again adds an extra layer of enjoyment to the experience. In our comprehensive guide, we have meticulously cataloged all the different outfits and their corresponding unlock methods. So, even if you haven’t quite reached the highly anticipated New Game + stage, you can still get a sneak peek at what lies ahead by following the link provided.

Our only critique of the mode is that the difficulty scaling could be improved. You may find yourself becoming seriously overpowered, even in hard mode. Feeling an immense sense of power is undeniably satisfying. However, it would be even more captivating if Shift Up were to delve deeper into these concepts and introduce additional difficulty levels for New Game +, thereby enhancing the game’s replayability.

It would be great if the developer could consider adding additional modes to enhance replayability. A speed run option could add an exciting element to the game. Rarely does a campaign exhibit the level of tightness and replayability found in Stellar Blade. Shift Up has truly crafted something exceptional, leaving us eager for additional content to be added as the release continues to evolve.

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Have you begun your new game + playthrough of Stellar Blade yet? What are your impressions of the mode, and are there any other post-release additions you would like to see implemented? Feel free to share your thoughts in the comments section below.

 

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