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Warning: this article is about a very violent and mature video game. The included video and pictures reflect this, so please do not read the article if you are under eighteen, are near children, or are at work. You have been warned.

Kickstarter has become synonymous with video games that, for one reason or another, major (and sometimes indie) publishers don’t want to fund. Usually these games are spiritual successorslong awaited sequels, or remakes, and sometimes they tackle/include controversial themes or topics. Blasphemous is the latter, but that shouldn’t stop you from backing it.

Blasphemous is a platformer with pixel graphics and brutal combat. At first glance, the game looks like another Dark Souls-inspired title, but unlike Souls games, Blasphemous focuses on fast action and combat. One of Blasphemous’ main mechanics is the “Martyr’s Excommunication” mode that players can activate if they “chain encounters at the right pace.” This mode makes the player “almost unstoppable,” which implies it will act similar to the rage mechanic from the God of War franchise. Blasphemous’ developers, The Game Kitchen (developer of the critically acclaimed horror game The Last Door), promises large, epic bosses, non-sequential level design that lets players decide where to go next, satisfying combat, and environmental storytelling. The game world feels as though it could exist in the canon of Dark Souls or Bloodborne

Earlier I explained that Blasphemous tackles controversial themes, and if you watched the trailer, you can probably guess what the main theme is: religion — not necessarily any one particular real-world religion but different aspects of orthodoxy. Sin, corruption, and extremist zealotry are prevalent in every facet of the game, from the story to the character and monster designs. Some of these minor themes are more obvious than others, such those included in the name and design of the protagonist:

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Most of the themes are somewhat subtle, including those hidden in the backstory of the game and the designs of most monsters, such as this bleeding, naked woman who wields a heavy angel statue as a weapon:

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And then there are some themes that are so subtle I don’t even know what they are. Take this monster for example:

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What is that thing?  Seriously, what is it? I’m sure it represents something, but I’m at a loss as to what. Its design is so out there, I can’t help staring at it. Maybe it isn’t supposed to represent anything and it’s just an awesome creature design for the sake of being awesome.

Blasphemous’ Kickstarter campaign started yesterday, but it has already received over $54,000, which far exceeds its $50,000 budget. With twenty-eight days to go, the campaign is well on its way to meeting stretch goals, including a Boss Rush mode ($60,000), a New Game + mode ($70,000), and weekly updates and challenges ($100,000). People can select various backer reward tier, and can get the game for as low as $20. Backers who are generous enough to give $1,500 will not only receive the game but also access to alpha and beta builds of the game, every physical reward, and a 3-day guided tour of Seville, Spain.

Blasphemous is currently scheduled to launch in 2019, but the Kickstarter campaign will only last another month, so if you want to help fund this amazing video game, you should head use this link.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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Gaming

ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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