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eSports could soon be a medal event in the Olympics

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eSports could be a part of the Olympic programme by 2024, making competitive video gaming an official medal event.

This announcement came in a recent interview between the Associated Press and co-president of the Paris Bid Committee, Tony Estanguet.

Estanguet confirmed he will to speak to the International Olympic Committee and major eSports representatives about including competitive video gaming when the Games go to France in 2024. In the interview, he sounded positive about testing the potential impact eSports could have on getting a younger demographic to connect with the Olympics.

“The youth, yes they are interested in eSport and this kind of thing. Let’s look at it. Let’s meet them. Let’s try to see if we can find some bridges… I think it’s interesting to interact with the IOC, with them, the eSports family, to better understand what the process is and why it is such a success.”

This news comes after eSports was accepted as a medal event in the 2022 Asian Games. While not as big a stage as the Olympics, the Asian Games are billed as the ‘second largest multi-sport event’ and will be an important testing ground for a sport that’s still in its infancy. To make the transition from the Asian Games to Olympics would be huge, pushing eSports into an unprecedented mainstream audience.

Unfortunately, it won’t be until after 2020, when the Olympic programme begins to form, that a definitive answer will be given on the subject. Additionally, supporters of the inclusion would need to win over IOC president Thomas Bach, who was not convinced.

“We are not yet 100% clear whether eSports is really sport, with regard to physical activity and what it needs to be considered sport.”

He did however agree that eSports has a huge pull with ‘the youth’. We’re sure that the predicted global audience of 600 million that eSports could generate by 2020 wouldn’t hurt either.

With eSports growing as a spectator sport at an astonishing rate and online viewership skyrocketing, it’s clear that there is an audience within the wider gaming community. What isn’t clear is how that will translate to the mainstream and the 2022 Asian Games will surely be an important indicator of things to come.

 

 

UK based gaming writer, raised on a diet of Street Fighter and Isometric RPG's. I enjoy playing every game I can get my grubby little hands on.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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