Gaming
PlayerUnknown’s Battlegrounds Team Teases New Desert Map
If you’re getting a bit sick of getting shot in Pochinki, don’t worry. There’ll soon be another new place for you to get shot in. PlayerUnknown himself has revealed a WIP screenshot of a new desert map being developed for the wildly popular PlayerUnknown’s Battlegrounds.
At his keynote speech during the Gamescom 2017 event, Brendan ‘PlayerUnknown’ Greene revealed the aerial shot below, showing a dense urban map. Based in South America, Peru to be exact, this new image shows buildings that are at least eight stories high, dwarfing any of the buildings that are used in the current map of Erangel.
This level of verticality and tight close-quarters combat will be something of a new experience in a game that often revolves around people hiding behind trees and shooting each other at distance (not that I’m complaining or anything). From what it looks like, this new urban map will feature much more opportunity for frantic indoor battles, multi-tiered building to building combat and no doubt people falling from roofs by accident.
Whether or not each and every building is accessible is (player)unknown, although the fire escapes and roof access doors on some of the buildings suggest the majority are.
Two teams are currently working on the new map, which should have little to no impact on the upcoming updates that have already been teased.
With this desert map being teased and Greene confirming that a map based in the Adriatic is currently in the works, players who are finding Erangel to be getting stale should be pleased that Bluehole Studio and PlayerUnknown are going to be shaking things up soon.
PlayerUnknown’s Battlegrounds is still hurtling towards its full release, which is slated for sometime ‘late 2017’. Having already passed eight millions players and counting, it’s good to see that the team isn’t sitting around counting their money.
In the meantime, I’ll be mentally preparing for the first time me and another unlucky individual are stuck in the circle on different floors of an eight-tier building.
PlayerUnknown’s Battlegrounds is set for a full release on PC in late 2017, following a recently announced ‘console launch exclusive’ release on Xbox One and the enhanced Xbox One X.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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