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Overwatch’s Mercy rework is already getting nerfed

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Battle Mercy Highlight Intro

The new Overwatch patch went live on the public test region today, with everybody eager to see how differently Mercy plays after her recent rework.

Probably the biggest change was the decision to move the ‘Resurrect’ ability from an ultimate to a common ability. ‘Resurrect’ is now on a much shorter cooldown but can only be used to bring back one team mate at a drastically reduced range. This means that while you won’t be seeing entire team wipes being countered, skilled Mercy players will be able to keep extending fights if they can stay alive and pop off rezzes when it becomes available.

This obviously raised the question of what would fill the gap of Mercy’s new Q ability.

It’s pretty brutal. Mercy’s new ultimate is ‘Valkyrie’ and it turns her into the frontline monster that every Battle Mercy main dreamed of. With the ability to fly around the map, amped damage and infinite ammo during the ultimate duration, Mercy becomes lethal, which we imagine is pretty cathartic for aforementioned Mercy mains.

The issue is, paired with an Ana ‘Nano Boost’ or an Orisa ‘Supercharger’, Mercy effectively becomes indestructible in the right hands.

So much so that Overwatch principle designer Geoff Goodman stepped in to comment.

“Her gun while using Valkyrie is a bit too strong at the moment. The idea is for it to have some extra juice to be able to use it in more niche situations. Right now, it is strong enough that it is feeling like the primary way to use the ultimate, which isn’t intended.

There is likely to be a good amount of tuning happening throughout this PTR cycle to iron this kind of stuff out.”

While the change seems to be positive in encouraging Mercy’s to stay in teamfights rather than hiding and preserving their old ultimate (which was a viable, if not necessary tactic prior to this patch), Blizzard probably didn’t want to turn Mercy into the POTG machine that she is right now.

As always, this is what the PTR is designed for and we imagine there’ll be a ton of changes before the shiny new Mercy hits the game properly.

 

UK based gaming writer, raised on a diet of Street Fighter and Isometric RPG's. I enjoy playing every game I can get my grubby little hands on.

Gaming

As Disney Speedstorm Ends, Arendelle Hits PS5, PS4

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Disney Speedstorm, Gameloft’s free-to-play kart racer, will enter its latest season with a wintery backdrop of Arendelle. Let It Go will add Anna, Elsa, Olaf, Kristoff, and Hans as racers. As always, they’ll have unique moves and abilities.

Oaken and other musical movie crew members will be unlocked, along with a new Golden Pass. After fan feedback, the developer is rebalancing this aspect of the release so you can progress faster and unlock more rewards.

The developer also announced on Twitter that it’s lowering in-game shop prices starting today, and if you’ve paid for microtransactions, you’ll get a big payout. The French studio appears to be betting on this season’s success.

Adding non-Frozen characters Oswald, Ortensia, and WALL-E could also help. A comprehensive game update should bring back lapsed players and attract new ones. Will you challenge the kart racer?

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New Destiny 2 Microtransaction Is Bad Bungie Removed It from PS5, PS4

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Bungie has pulled a contentious $15 starter pack from Season of the Wish, which launched yesterday. The pack had a poor selection and was marketed to new players, which the community strongly opposed.

The starter pack proudly stated that players could “experience the power of build-defining Exotic weapons by instantly unlocking three of Destiny 2’s finest: Traveler’s Chosen, Ruinous Effigy, and Sleeper Simulant.” An exotic ship, a sparrow, a ghost shell, 125,000 glimmer, 50 enhancement cores, five enhancement prisms, and one ascendant shard are also included.

This offering may seem harmless to a new player, but Forbes’ Paul Tassi says, “You sort of have to be a Destiny 2 player to understand what an outrageously bad deal this is.” The Forsaken Pack, another Bungie release, includes two dozen Exotics, a dungeon, and a raid. It cost $20 and is now $5. It looks bad, from what we can tell.

Guardians retaliated with negative Steam reviews. They orchestrated the DLC page to include “Capitalism,” “Crime,” and “Psychological Horror” user tags, which is funny.

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After Bungie pulled the pack, Redditor Grizz3d summarized the community response: “I don’t get how that starter pack was approved. What part of stealing from new players wasn’t going to result in community outrage? Bungie’s disconnect with players is shocking. I’m glad you got rid of the pack, but it’s disappointing that Bungie thought it was a good idea.”

This follows the Witcher 3 crossover armour sets, which look great but are expensive. Sony’s independent live service outpost is in danger due to a delayed expansion and studio layoffs.

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PlayStation planted over 500,000 trees last year

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Sony announced last year that it would plant trees for Horizon Forbidden West PlayStation fans who unlocked a simple trophy in the open-world game. This, in partnership with several charities, sought to protect the global environment and biodiversity.

Over a year later, it released a trailer showing its progress. The company has planted 600,000 trees worldwide, restoring 1,800 acres. More importantly, the gaming industry has planted 2.5 million trees worldwide.

Gaming is fun, but we must protect our world. Sony has taken steps to be more environmentally friendly, such as adding energy-saving features to the PS5 and shipping all its products in fully recyclable packaging.

 

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