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Supergirl kicked off this week of CW DC Comics television shows with a bang. Picking up immediately from last week, Queen Rhea has invaded Earth with a Daxamite army. The DEO headquarters are compromised and Martian Manhunter is taken out of commission, so what remains of the team heads to the old alien dive bar they’ve frequented this season to regroup. Cat Grant makes an appropriately over-the-top and light-hearted return to the show in a conversation between the US president and Rhea. After Rhea’s mothership attacks Air Force One, Supergirl saves the president and Cat. There, they finally learn that the president has been an alien this entire time.

After revealing herself to have nothing but peaceful intentions, the group decides to keep the president’s secret and work with her to defeat the Daxamites. She orders Supergirl and the team to fire a massive laser cannon at the mothership, but Supergirl refuses due to Mon-El and Lena Luthor’s presence on the ship. She goes behind the president’s back and works with Lilian Luthor and Cyborg Superman to board the ship from a transportation device inside Superman’s Fortress of Solitude. After Mon-El and Lilian are freed from the ship, Supergirl stays behind to try and save Rhea from being destroyed by the laser cannon. Before this can happen, the episode ends with Superman arriving, destroying the cannon, and knocking Supergirl back, no doubt under some kind of Daxamite influence.

This is easily the best episode of Supergirl to date. Being the penultimate episode of this season, it naturally had a lot of plot to get through and it handled that quite well. It tied up many loose ends and projected the main story forward in an entertaining way. Everyone in this episode had a specific role to play and none of them were wasted on the plot. It brought back Cat Grant, a mentor character whose brief departure from the show this season ended up being much more impactful than I thought it would be. Her absence led Supergirl and the rest of the team to make incredibly absent-minded decisions throughout the season that wouldn’t have happened if she were there. This would’ve made it difficult for this season to reach the full 22 episodes.

Another aspect of this episode that really surprised me was how on point the visuals were. The CGI in the CW shows has never been great, but there were a few shots in this episode that beat anything The Flash or Arrow have ever done respectively. This coupled with the other visual elements, like the Daxamite soldiers having some really cool armor and weapons, made me feel like I was watching a live action episode of the old Justice League cartoon, in the best way possible. Also, the final shot of Superman punching Supergirl and the two of them preparing to square off in next week’s finale was amazing and will hopefully make for a pretty satisfying conclusion.

There wasn’t really much that didn’t work for me in this episode. Supergirl probably should’ve also called Barry, Oliver, Sara, or anyone from Earth 1 to help out since her first major interaction with all of them was helping them out of a similar alien invasion. Beyond that, there were just a few been there, done that moments for me. For starters, the whole forced marriage story between Mon-El and Lena is very overdone in most stories but it at least wasn’t a huge focus. Also, I finally figured out why the Lilian Luthor character feels so familiar to me. She’s the Supergirl, female incarnation of Arrow’s Malcolm Merlyn. Both love their daughters so extensively that they’re willing to go to sick, ridiculous lengths to benefit them and both are incredibly hypocritical villains that are hard to sympathize with as anti-heroes as the shows intend us to.

I’m mostly nitpicking here since it was a very solid episode of Supergirl. This will be a tough act to follow, both for The Flash and Arrow the next few days and Supergirl again next week. We’ll see how they all do.

Trailer for Next Week’s Episode:  

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

Geek Culture

In the TV show Fallout, would the “rule of thumb” really work?

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Walton Goggins’ character, who plays someone in the first episode of the new TV series Fallout on Amazon, mentions a “rule of thumb” when it comes to nuclear explosions.

According to the character known as “The Ghoul,” he learned in military school that if you raise your thumb and extend your arm toward the blast, you can tell if you are going to live or die. According to the rule, some Americans will be safe from the radioactive fallout if the mushroom cloud is smaller than their thumb. If the mushroom cloud is bigger than their thumb, they won’t be as lucky.

Many other survivors will probably ask you why you’re giving a mushroom cloud the big thumbs up. Is it worth it?

The idea has been looked into a bit thanks to the Fallout video game series, which caught the attention of physicists in their first year at the University of Leicester. They had heard a false rumor that the show’s mascot, Vault Boy, was giving a happy thumbs up to show support for the thumb rule. They wanted to find out if the rule was true.

The team looked at smaller blasts that would fit with the setting of the show and chose a 15-kiloton blast, which is the same size as the blast that happened when the US dropped “Little Boy” on Hiroshima. The first thing the team did was figure out how far away you would have to be from the mushroom cloud for your thumb to cover the blast. They came up with a number that was about 12.6 kilometers (7.8 miles).

“Assuming the detonation occurred on the ground, the radius for avoiding all burns is 4.67 km [2.9 miles] away from the blast center, and the radius for radiation sickness symptoms is 1.56 km [0.97 miles],” the team said in their paper. “This would mean that you would be safe from the initial blast effects of radiation and burns.”

Even though you just saw a nuclear explosion nearby, that doesn’t mean you are safe. And that’s before you worry about nuclear winter. The radiation coming at you from the wind should be your main concern.

“Assuming an average wind speed of 24 km/h, the fallout would reach you within approximately half an hour if you were to be standing directly upwind.”

Getting caught in this wind will give you enough rads to make you sick. One more rule, though: run like hell. This might help you lower your dose.

“This investigation showed that if a 15-kiloton nuclear bomb was to detonate and your thumb extended at an arm’s length just covered the blast, you could survive most negative radiation effects by running laterally in the direction of the wind for a minimum of 1.65 km [1 mile] in half an hour, given that you are standing directly upwind from the blast,” the team said.

But this only works for a blast much smaller than the weapons the world has now. And even for smaller blasts, the rule probably won’t help because of the radiation that is released into the air and the fact that the wind can change quickly. Ruth McBurney, who is the executive director of the Conference of Radiation Control Program Directors in Frankfort, Kentucky, told Inverse that “shelter is the best thing to do if you think you might be in a place where fallout might be present or coming.”

More plans call for temporarily taking refuge in whatever is available, and then moving to better nearby shelters about 30 minutes after the blast. There are, of course, official rules about what to do during a blast. In short, you should stay inside and away from windows, wash your hands, and wait for more instructions. Please don’t condition your hair while you’re doing that.

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Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Geek Culture

Fallout Season 2 has been confirmed as the show continues to captivate audiences, making it one of Amazon’s most-watched series

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Amazon has just made the exciting announcement that a second season of the highly acclaimed Fallout TV adaptation is in the works. Fans can look forward to another thrilling installment of the series, which will be exclusively available on the Amazon Prime streaming service. Confirmation has arrived regarding the second batch of episodes for the series, following the acquisition of $25 million in Californian tax credits.

In just four days after its release, Fallout has already captivated audiences, quickly becoming one of Amazon Prime’s most-watched TV shows of all time. It has garnered immense popularity, rivaling even the acclaimed season of The Lord of the Rings: Rings of Power.

The Fallout TV show has caused a massive surge in sales for the newer games, resulting in a staggering 7,500% increase in purchases of Fallout 4 in Europe. Fallout 76, Fallout 3, and Fallout: New Vegas were also among the top 10 best-selling games across the continent last week. Next week, the highly anticipated PS5 version of Fallout 4 will be released, offering players an enhanced visual experience with new graphical modes. Additionally, players can look forward to exciting new content from the Creation Club.

Considering the potential for character development and narrative arcs, it would be intriguing to see where season two takes Lucy, Maximus, and The Ghoul. Without revealing any spoilers, it’s exciting to speculate on the possible directions their stories could go. We would greatly appreciate your feedback in the comments section.

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