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Clandestine Review – A Solid Indie Stealth Adventure

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Clandestine review

Clandestine is the latest title from the creators of Expeditions: Conquistador. The stealth-hacking game, currently in Early Access, is the company’s first title outside of the Expeditions series and goes in a fairly different direction to those games, though it does feature quite a strong tactical element. Logic Artists have gone for an asymmetrical game style, with players taking on the role of either spy or hacker (or both, in single player). It’s not a perfect system, but it brings a lot to the stealth-genre table.

First, the good. Clandestine has a lot of potential as a co-op game. One player takes on the role of spy, while the other player takes on the role of the hacker. The spy spies and the hacker enables the spying by opening doors, finding passwords, disabling cameras, and so on. The reliance on the hacker makes the experience thoroughly exhilarating, which is how a good stealth game should feel. Both players are also forced to pay attention at all times. If the hacker loses track of their spy, things will go pear-shaped fairly quickly.

But if you’re more interested in a single-player experience, as I was, Clandestine also has that. The single-player mode essentially just has one player take on both roles. Playing alone isn’t terrible, but it’s clear the game wasn’t designed with single-player in mind. Having to manage both the spy and the hacking makes things… clunky. Shifting into hacker mode pulls you out of the action of being the spy, and going back into spy mode will quickly make you lose track of what you were doing as the hacker – which, as mentioned before, is something you’ll really want to stay on top of.

Clandestine review

Hacking mode

The main problem with single-player is that you can’t do two things at once, which makes things jarring at best and frustrating at worst. While hacking, your spy might get caught and killed before you even realise what’s happening, and while spying, your hacker might be kicked out of the network you spent so long breaking into. It’s not necessarily the fault of this game in particular. It’s more a problem with translating multi-player games into single-player experiences as a whole – one person can’t be in two places at once.

Of course, Clandestine is still fairly early in development so there are plenty of other issues. If you like to play with a controller, it’s a patchy experience. Controllers are supported, but all prompts and tutorials are for mouse and keyboard-users only, so you’ll have to guess which buttons do what. And there are some buttons that didn’t seem to have any controller options at all. Movement felt a little clunky and activating options such as closing doors was frustrating at times. But these are all issues that will, hopefully, be fixed in due time. As far as hacking goes, however, mouse use is so heavy that it’s unlikely a controller will ever be an option for this mode.

Clandestine is a promising game. Seen in the context of Early Access, there’s a lot of potential here for a seriously fun stealth experience. If some of these kinks can be ironed out, the single-player experience could be vastly improved. The multi-player experience is already a exhilarating exercise in stress management (in the best possible way). This is a game to keep an eye on.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

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Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

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Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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