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The bad parts of Jurassic World

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With Jurassic World making billions of dollars and smashing records and with a whole lot of people loving it, I’ve decided to put on my contrarian hat and list off the reasons why it’s not that great. Spoilers inbound, obviously.

1. All the product placement

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For some reason, I really want to drive a Mercedes. Don’t know why

More of a nitpick than anything but I couldn’t help but notice almost every bit of product placement throughout this entire movie. While not as bad as some other movies, it was quite clear that those involved did their best to make sure you saw that Starbucks. Look, Chris Pratt is drinking a Coke. Makes you want a Coke as well, doesn’t it? Look at all these fancy Mercedes’ you’ll probably never be able to afford. It didn’t make me want to buy the products. It just momentarily distracted me from what was actually going on, like the plot… the important part of the movie.

2. All the characters are quite flat

At least they're pretty, right?

At least they’re pretty, right?

I certainly didn’t hate the cast of Jurassic World… but they weren’t all that interesting either. They kind of had one or two defining traits and that was that. I struggle to even remember some of their names.

Bryce Dallas Howard’s character is apparently a workaholic and isn’t good with kids and… that’s it. The two kids are respectively a dinosaur geek and a moody teen and… that’s it. Even Chris Pratt was just ‘dinosaur expert man.’ As likable a guy as he is, I can’t help but feel Chris Pratt was cast just because he’s Chris Pratt. He wasn’t really a character – he was Chris Pratt if Chris Pratt was good with dinosaurs. Plus, he had zero flaws. I can’t remember a single point in the film where he was in the wrong or made a mistake. You could argue he was too trusting of the raptors but it wasn’t his idea to turn them into hunting dogs. And the raptors ended up turning good again anyway.

Everybody else was kind of bland and pretty much served a single purpose. Here’s kind of nerdy guy who works the computers, here’s the mad scientist who says he’s not a mad scientist despite saying mad scientist things and, my least favourite, guy who loves war and wants to make weapons out of whatever it is the good guys have been experimenting on and has apparently never seen a movie in his life. Speaking of…

3. Human antagonist was unnecessary

Broken pencils have more of a point than this guy

Broken pencils have more of a point than this guy

Why is it when films have our characters dealing with inhuman threats, there has to be one human who has evil plans to take advantage of everything? Characters like these don’t exist to serve the story; they exist to just give the audience someone to hate. There’s a line where Dallas Howard says “You wanted this to happen” after the dinosaurs have broken loose and people have died. But what if he did? He didn’t do shit to cause the outbreak. He’s spent the film walking into rooms monologuing about why the dinosaurs should be weaponised with a generic smug smile on his face. The only way he could get any more one-dimensional was if he always had a cigar in his mouth and if, during the scene where he witnesses the pterodactyls slaughtering people, he just started giggling to himself.

Aside from having as much personality as a paper plate, he just wasn’t needed. “Oh but every film needs an antagonist.”

One. No they don’t.

Two. It had an antagonist – that giant dinosaur that was responsible for all the death and destruction. That’s all we needed – we didn’t need some stupid military subplot that only existed to make us like the protagonists more.

4. Indominus Rex is only intelligent when the script needs it to be

It did get more screen time than Godzilla did in his movie, though

It did get more screen time than Godzilla did in his movie, though

I really liked the idea of Ingen having to manufacture their own dinosaur via genetic splicing, resulting in a beast that’s not only big and vicious but also intelligent. It’s a horrifying combination of traits, which is why it’s disappointing that the reason the main characters survive is because the script says so.

When nameless goons attempt to hunt it down, it removes the tracker embedded in its flesh and camouflages itself. When it fights an ankylosaurus, it learns that it can’t bite through the shell and targets its legs. But when it finds Pratt and Dallas Howard hiding behind a car, it suddenly decides it wants to mess with them by seemingly leaving and suddenly bursting through the ceiling. This hyper-intelligent dinosaur decided to emulate a serial killer in a slasher movie just because. It also spends a stupid amount of time standing in place and roaring at its fleeing prey instead of just chasing them. And wasn’t it described as being bigger than a T-Rex? Wasn’t really all that big, was it?

5. Bunch of plot threads are left hanging

"I create an unstoppable murder machine and suddenly I'M the bad guy?"

“I create an unstoppable murder machine and suddenly I’M the bad guy?”

It didn’t really dawn on me until sometime after I had left the cinema when I realized how much was actually left unresolved in this movie. At the start of the film, it’s quite clear that the kids’ parents are going through a rough patch and is outright confirmed later that they’re getting divorced, but it never really goes anywhere. It’s just there for something the kids can talk about and ‘develop’ them, I guess?

Speaking of the kids, didn’t the older one have a girlfriend? Before he left, she said: “I love you,” he didn’t and… that’s the last we ever see or hear of her. What was the point in that? We even see him checking girls out a couple of times at the park. Oh good, we’ve got a potential cheating asshole as one of our protagonists.

And then there’s that scientist who escapes with stolen embryos. That looked important, but I don’t think we even got an end credits scene to explain what happened with that. Though that’s probably being saved for the eventual sequel that will no doubt happen. My bets on it being called Jurassic War (or Jurassic Galaxy but that’s less likely).

6. Action wasn’t that riveting

After a while, all the explosion scenes kind of just blend together

After a while, all the explosion scenes kind of just blend together

Sometimes all you want out of a movie is some cool action but even that was a bit weak. There was never a moment where I felt excited watching this movie. Every kill was just another count to the body pile, every explosion was just an explosion – even that ginormous water dinosaur leaping out of the pool didn’t get a reaction out of me. It was a bit frigid, though I’m willing to blame the trailers for that since the only reason I knew what was about to blow up was because they showed it in the frigging trailer. If there’s one thing you can take away from this, it’s that trailers can’t always be trusted.

Michael is a graduate from Brunel University, where he studied Computer Games Design and Creative Writing. He denies claims that he did it just to give him an excuse to play videogames. He usually has something to say on the latest news in gaming, film and TV, even if no one wants to hear it.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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