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Waking Titan. The No Man’s Sky ARG I talked about a few days ago has recently come to life once more and started to show a lot of developments. Phase 2 has already started on the massive Alternate Reality Game and now, all of the players worldwide are participating. However, it seems like I have missed a LOT of information in regards to the Waking titan ARG in my article. Don’t fret because I will include such in this article.

The game showed signs of life once again at July 23. When people who have registered to the Waking Titan Project via E-mail got a message from Titan. The message read as follows along with this code wheel that was to be used in the experiment:

Hello, Citizen Scientist [ IDNUMBER ]
Today we begin the second phase of Waking Titan — the series of thought experiments that our CEO Elizabeth Leighton promised you a few short weeks ago. These experiments are beginning now.
Some of the actions we ask you to take may seem confusing or strange. We’d like to assure you that every part of what you do, think, and experience along the way is important to our scientific work. We’re studying not just the answers you submit at each step, but the process by which you tackle each problem, both individually and collectively.
Thank you for volunteering your time and energy to the Atlas Foundation. We wouldn’t be able to conduct this priceless research without your help.

Titan

These emails contained links to another, optional survey, and a new website called “Bootsector.” In order to access this website, players had to decode their unique citizen scientist identifying code using the two parts of the code wheel provided. As more users join, parts of an image are being revealed, the image that was revealed showed as follows.

Cypher

Players quickly figured out that they had to input these codes as a Bootup sequence in the WakingTitan Console website. Typing START ATLAS.INIT results in the following message:

starting system…

integrity check in progress… done

validating config file… done

searching for updates… no updates found

welcome to atlas 0.16alpha

THEN players had to start CSD.Init by typing the same commands as before with the obvious differences in typing. This led to showing:

citizen science division protocols loading…

initialization sequence1 complete

initialization sequence2 complete

initialization sequence3 complete

initialization sequence4 complete

initialization sequence5 complete

initialization sequence6 complete

 

citizen science protocols loaded

ready for live test

input seed to continue

 

And now, since there were a lot of seeds to try in the corrupted image. Players eventually found out that the correct key was 5020-7-8118.ETARC. And after that, the sequence that needed an input in the console was Seed 5020-7-8118.ETARC. And when the process was done. The message displayed was

checking seed…

seed validated

warning: process hibernating, unable to continue until wakeup

Users finally made the last step forward by waking up loop16 from its hibernation. Typing in the console Wake Loop16. With a confirmation by the console and a “Hello, user” message. Responding Hello back to the console completed the process. However, a new roadblock showed as a calibration was required before proceeding.

That calibration process was completed just today as users got a new e-mail once again from Titan. The e-mail read as follows:

Hello, Citizen Scientist [ IDNNUMBER ],

You’ve successfully completed the boot sequence at wakingtitan.com, and the system you’ll use for the next phase is almost ready. Congratulations! We expected a lot from you, and you have matched our expectations at every turn.

Along the way, you’ve unlocked the first 2500 Level 4 Atlas Passes, and an additional 100 license keys for the Mercury Process. We’ll be collecting your postal addresses soon as a necessary step in fulfilling this and future mailings.

Well done, Citizen Scientists. You should be very proud.

The system you’ve booted is a complex piece of code designed by the Atlas Foundation to conduct small-scale simulations of your activities. A decision-making community such as yours is as difficult to model as a chaotic system like the weather, and long-term predictions are nearly impossible at this time.
But we’re hoping that you can help to train the system to be smarter and better. That’s where your next mission comes in.

 

After this, users were led to a mission with incomplete data sets. These incomplete datasets were encrypted messages that had to be decoded with special cyphers using the disc dial. The puzzles were complex and really hard to crack. But the community of investigators reached a solution swiftly and discovered the following messages.

But even in the depths of their subjugation, there was hope.

. Korvax – ID hyperion

… if the Atlas is a God, then it is insane.

. Vy’Keen – ID orion

… refusing to forgive the past. Do not worry, all is well – all is at peace. The A(&! are different now

. Gek – ID hastings

INCOMING TRANSMISSION… SOURCE: UNKNOWN…

You are not – kzzktt – alone –

Please, identify yourself. I’m – kzzkttk –

. Race Fourth – ID mercury

After that, one final challenge is presented to the Citizen scientists.

Titan

Questions asked to the players on the website were among the lines of if you have seen this instrument in a dream. What kind of feeling is caused when you play it and which city and country you are located at. And now, after a download. The website showed the following picture

Titan

This is a very interesting route for an ARG to say the least. And I as a player enjoy looking at these challenges and solving them alongside the community. It certainly is an interesting turn of events for new players of No Man’s Sky, and can restore some hope for the old buyers. But we still don’t know what it’s leading up to and why Titan is doing all of this. However, in the next update I will show you an interview with the people who know about this the most. The GameDetectives.net team!

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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