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Study: PC MTX Revenue has Doubled since 2012

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Loot Boxes and Microtransactions are the topical thing to talk about in November. So much so that instead of #MLPMonth I should’ve called this month #LootBoxMonth. But whatever, they are still a very controversial subject that has had a few countries concerned about whether or not it’s gambling.

You’d think that for such a widely panned phenomenon, gamers would actually be smart and not fall for these practices. However, according to SuperData, this has been something accepted by gamers and that earnings have been doubled thanks to the microtransactions.

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The study says that despite the revolt users have been doing for the last few weeks, there’s a player sector who fully eats that shit up. “Although gamers are quick to complain that publishers are excessively monetising additional content for games, players continue to support service-based monetisation with their wallets,” the report noted.

According to the report, while “Battlefront II is the poster child of a new and uncomfortable growing pain for the games industry”, additional content sales are “increasingly out-earning the traditional one-time purchase model, and the trend shows no signs of slowing.”

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Considering the fact that there’s a lot of people who are sick of being exploited the way they are. People would think that these practices would end sooner, and I ask where the protest against Middle Earth: Shadow of War was. Not because I am an advocate for these slimy things, but because they still had Loot Boxes and got away with it.

“It remains to be seen what effect EA’s course correction on microtransactions will have on Battlefront II, but it’s fair to say the vocal fan community isn’t enthused,” the report concluded. “Despite this, it’s clear that gamers are continuing to spend on well-executed additional content, and the market presents a massive opportunity for publishers.”

And there you have it, folks, companies will still attempt to push these things because they ARE profitable. If you expect that because Battlefront II removed the microtransactions the conflict is over, it’s far from it.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

As Disney Speedstorm Ends, Arendelle Hits PS5, PS4

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Disney Speedstorm, Gameloft’s free-to-play kart racer, will enter its latest season with a wintery backdrop of Arendelle. Let It Go will add Anna, Elsa, Olaf, Kristoff, and Hans as racers. As always, they’ll have unique moves and abilities.

Oaken and other musical movie crew members will be unlocked, along with a new Golden Pass. After fan feedback, the developer is rebalancing this aspect of the release so you can progress faster and unlock more rewards.

The developer also announced on Twitter that it’s lowering in-game shop prices starting today, and if you’ve paid for microtransactions, you’ll get a big payout. The French studio appears to be betting on this season’s success.

Adding non-Frozen characters Oswald, Ortensia, and WALL-E could also help. A comprehensive game update should bring back lapsed players and attract new ones. Will you challenge the kart racer?

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New Destiny 2 Microtransaction Is Bad Bungie Removed It from PS5, PS4

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Bungie has pulled a contentious $15 starter pack from Season of the Wish, which launched yesterday. The pack had a poor selection and was marketed to new players, which the community strongly opposed.

The starter pack proudly stated that players could “experience the power of build-defining Exotic weapons by instantly unlocking three of Destiny 2’s finest: Traveler’s Chosen, Ruinous Effigy, and Sleeper Simulant.” An exotic ship, a sparrow, a ghost shell, 125,000 glimmer, 50 enhancement cores, five enhancement prisms, and one ascendant shard are also included.

This offering may seem harmless to a new player, but Forbes’ Paul Tassi says, “You sort of have to be a Destiny 2 player to understand what an outrageously bad deal this is.” The Forsaken Pack, another Bungie release, includes two dozen Exotics, a dungeon, and a raid. It cost $20 and is now $5. It looks bad, from what we can tell.

Guardians retaliated with negative Steam reviews. They orchestrated the DLC page to include “Capitalism,” “Crime,” and “Psychological Horror” user tags, which is funny.

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After Bungie pulled the pack, Redditor Grizz3d summarized the community response: “I don’t get how that starter pack was approved. What part of stealing from new players wasn’t going to result in community outrage? Bungie’s disconnect with players is shocking. I’m glad you got rid of the pack, but it’s disappointing that Bungie thought it was a good idea.”

This follows the Witcher 3 crossover armour sets, which look great but are expensive. Sony’s independent live service outpost is in danger due to a delayed expansion and studio layoffs.

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PlayStation planted over 500,000 trees last year

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Sony announced last year that it would plant trees for Horizon Forbidden West PlayStation fans who unlocked a simple trophy in the open-world game. This, in partnership with several charities, sought to protect the global environment and biodiversity.

Over a year later, it released a trailer showing its progress. The company has planted 600,000 trees worldwide, restoring 1,800 acres. More importantly, the gaming industry has planted 2.5 million trees worldwide.

Gaming is fun, but we must protect our world. Sony has taken steps to be more environmentally friendly, such as adding energy-saving features to the PS5 and shipping all its products in fully recyclable packaging.

 

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