Gaming
Stunlock Studios Pokes Fun at EA in Battlerite Update
I didn’t know what Battlerite was until they pretty much made the headlines a few days ago. Battlerite is the newly released indie “arena brawler” game by Stunlock Studios, the developers who also made Bloodline Champions.
The game managed to stay on the news by virtue of its high player count. This week’s patch, though, my word, this week’s patch is the best thing I’ve seen in a while. Not only do gamers get introduced to a brand new champion (Destiny ‘The Sky Ranger’) but we also see a jab to the chest of a certain company.
See, the developers at Stunlock watched the entire Battlefront II loot box fiasco from the sidelines. Considering they saw the infamous Reddit response made during an AMA of the game, which goes as follows:
“The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes. As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch.”
You can read the full statement here, but the downvotes on this post are nothing short of amazing. The player backlash was just so huge that different gaming and gambling commissions had to look at the issue. This Loot Box controversy also rose the concerns of multiple government organizations from Australia, Hawaii, Belgium and the United Kingdom.
So, how can Stunlock Studios react to EA’s current situation? With a snarky comment on their update description that would make me proud. With the latest Battlerite update, Stunlock Studios added a new pose whose description is an all too obvious reference to the above post.
The Dab of Pride and Accomplishment – New Legendary Pose available for Croak. Can be unlocked for 20,000 Tokens. “The intent is to provide players with a sense of pride and accomplishment for unlocking this item.” This item can only be purchased with tokens and will not drop in chests.
Oh my God, why didn’t I write that?! Making fun of the most hated post in Reddit’s history and I wasn’t the one who wrote it! Regardless of such, this is a very well done jab at Electronic Arts’ current Battlefront II situation. Once again, I should act like a big boy here but, honestly? I just don’t care about Battlefront II at all, so there.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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