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Final Fantasy 7 Rebirth requires a whopping 150GB of storage space on the PS5

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In the month of February, we find ourselves eagerly anticipating the release of Final Fantasy VII Rebirth, the highly anticipated sequel to Square Enix’s Remake from 2020. Mark your calendars for the auspicious date of February 29th. The anticipation has been building for quite some time now, and if the massive 145GB of storage space that director Tetsuya Nomura is asking players to allocate on their PS5 is any indication, it seems like Cloud and his companions are about to embark on an extraordinary journey.

The sheer size of this game is now known, according to PlayStation Game Size, a dependable source for PSN updates. This information allows players to wrap up any unfinished replays or distractions and make sure their hard drives are ready for the game. If you haven’t had the chance to experience Intergrade yet, now is the perfect opportunity to make some tough decisions and dive into the game.

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Adding to the excitement surrounding Rebirth, a new State of Play showcase has been revealed for next week, solely focused on the game. During a recent interview with the PlayStation Blog, Producer Yoshinori Kitase and Nomura delved into the fascinating process of reimagining beloved characters such as Aerith and Sephiroth in response to the more focused approach taken in Rebirth.
How are you coping with the anticipation for Rebirth’s release? Are you planning any specific playthroughs this month? We would greatly appreciate your feedback in the comments section below.

 

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

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Ciri from The Witcher expresses her hope that fans will give Liam Hemsworth a fair chance in his portrayal of Geralt

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Netflix’s The Witcher has been at the forefront of the recent trend of video game IP transitioning to TV, alongside HBO’s The Last of Us and Amazon’s Fallout adaptations. In 2022, it was announced that Henry Cavill would be stepping away from his role after Season 3, making way for Australian actor Liam Hemsworth to become The White Wolf in Season 4.

In an interview with Collider (courtesy of Eurogamer), Freya Allen, the actress who plays Ciri in the series, has reached out to fans who may find the change to be a challenge. Allen expressed his view of the situation, acknowledging that it may not be ideal and that fans can be quite critical. He mentioned that he doesn’t want to speak on behalf of Hemsworth, but based on his understanding, it seems like Hemsworth is aiming to inject some heartfelt elements into the project. I’m eagerly anticipating his performance after all that training. And he’s truly a delightful individual. I hope people give him a fair chance, you know?

It’s unclear why Henry Cavill decided to depart from the show, despite his previous commitment to stay for the entire seven seasons if needed. Netflix has announced that The Witcher has been renewed for a fifth season, which will be the final installment of the series.

 

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CEO of Helldivers 2 commends the remarkable determination displayed by the community during the intense Sony showdown

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The experience for Helldivers 2 players has been quite turbulent lately, and we’re referring to a community that is accustomed to leaping from great heights into the most intense and terrifying battlegrounds imaginable. In the midst of a highly debated PSN account requirement for PC players and facing intense backlash, Sony has made a surprising reversal, yielding to the overwhelming force of public opinion. The CEO of Arrowhead, Johan Pilestedt, has displayed an intriguing attitude throughout this challenging period. He has shown remarkable composure, actively engaging with community managers and experiencing the difficulties they face firsthand.

Pilestedt expressed his admiration for the community’s determination and praised their ability to work together on Twitter, following Sony’s reversal. He sarcastically expressed gratitude towards Sony for their “prompt and efficient choice to make PSN linking optional.”

In the future, Pilestedt expressed his vision of working closely with PlayStation and the players to establish a groundbreaking benchmark for the concept of a live game. The aim is to foster a strong partnership between developers and the community, ultimately resulting in an unparalleled gaming experience.

What are your thoughts on the commotion surrounding Helldivers 2? What are your thoughts on Sony’s involvement, Pilestedt’s attitude, and the community’s reaction? Feel free to share your thoughts in the comments section below.

 

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Hands On: Stellar Blade Nails PS5 New Game + Mechanics

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Stellar Blade is an exceptional game that demands your attention. However, it truly reached new heights after the review embargo was lifted, thanks to the introduction of New Game +. In our review of Stellar Blade for the PS5, we found that one minor drawback was the inability to replay the game. Unfortunately, during the pre-launch period, this author had to start over from the beginning.

Thankfully, none of you will have encountered that problem since the title was updated just hours before its release to include the highly anticipated New Game + feature. This new game+ mode is truly exceptional. As expected, all of your abilities and unlocks carry forward, but the Korean developer has gone above and beyond by expanding Eve’s skill tree with new abilities.

The addition of these new abilities doesn’t exactly revolutionize the game, but it does introduce some fresh tools to your arsenal, ensuring that the gameplay remains engaging. Combine this with some clever enemy placement variations, and you’re practically guaranteed an enjoyable replay. In addition, all of the Exospines and Gear that you unlock in New Game + receive upgrades, enabling you to craft even more powerful builds for Eve.

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Additionally, the number of outfits has been doubled. The skins in the game offer a variety of designs, with some featuring unique custom details. Unlocking all of them again adds an extra layer of enjoyment to the experience. In our comprehensive guide, we have meticulously cataloged all the different outfits and their corresponding unlock methods. So, even if you haven’t quite reached the highly anticipated New Game + stage, you can still get a sneak peek at what lies ahead by following the link provided.

Our only critique of the mode is that the difficulty scaling could be improved. You may find yourself becoming seriously overpowered, even in hard mode. Feeling an immense sense of power is undeniably satisfying. However, it would be even more captivating if Shift Up were to delve deeper into these concepts and introduce additional difficulty levels for New Game +, thereby enhancing the game’s replayability.

It would be great if the developer could consider adding additional modes to enhance replayability. A speed run option could add an exciting element to the game. Rarely does a campaign exhibit the level of tightness and replayability found in Stellar Blade. Shift Up has truly crafted something exceptional, leaving us eager for additional content to be added as the release continues to evolve.

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Have you begun your new game + playthrough of Stellar Blade yet? What are your impressions of the mode, and are there any other post-release additions you would like to see implemented? Feel free to share your thoughts in the comments section below.

 

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