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Revelation Online Is Now In Early Access

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Revelation Online, a Chinese MMO localized to North America and EU by Russian publisher My.com, is now in early access. Players who purchase a founders pack, available in multiple tiers from the cheapest at less than 20 dollars to the most expensive at 90, are now able to log in and start leveling their characters. If you’re hesitant to make a purchase to try the game out, the game will go into true open beta on March 6th, allowing everyone to try the new MMO for free.

For those worried about losing progress, there’s little to fear as the open beta is serving as a soft launch for the game. Progress during the beta will carry over to the full release, so it’s definitely worth it to give the game a try. Revelation Online has a free-to-play model supported by a cash shop, and while there are in-game conveniences and boosts available for purchase, you can exchange in game currency for premium currency. It’s entirely feasible to play without paying any money if you’re willing to put the time in.

Revelation features six classes:

  • Vanguard – A pretty standard tank.
  • Spiritshaper – The game’s main healer.
  • Occultist – A unique hybrid of dps and support that offers useful buffs to the party and can support a Spiritshaper as an offhealer.
  • Swordmage – A caster DPS.
  • Gunslinger – Ranged DPS.
  • Blademaster – A heavy armor class that can serve as an offtank or melee DPS.

Like Black Desert Online, Revelation Online features an autopathing system that makes getting to quests a breeze. Simply click on a quest objective and allow the game to walk you there! The game features action combat like the likes of TERA, but also offers a standard tab-targeting system for those more comfortable with that scheme. I’ve personally been playing almost non-stop since launch and can highly recommend the game to fans of the Asian MMO market. One detractor that may bother some people is the fact that the translation isn’t 100% complete. There are times where quests or menus may still be written in Chinese and the voice acting is still in Mandarin. The game is definitely playable and enjoyable despite this fact, however. Take a look at the launch trailer below.

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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