Consoles
Gamer Makes a Cuphead Arcade Cabinet

Cuphead is one of the best games in the market and a great runner-up for Game of the Year in my opinion. The game thrives on the 30s aesthetic and incredible animation that makes it such a great work of art. But it also has gameplay that resembles the good old days where Metal Slug was the game everyone played.
Since the game has an arcade-y like design, a skilled gamer decided to make a cabinet for Cuphead. Meet John Sellers, a man that goes by the name of xiubeda on Reddit. The guy built a cabinet themed after the indie game, and shared a YouTube video that shows how well it works.
This project took around 2 weeks of free time and a $680 USD investment to make. However, he clarified that this effort was easier to do because he had access to printing machinery and wood cutting tools.
This cabinet also has the clever design choice of using the console version of the game instead of the PC Version. Why? Because of the Xbox One controllers, which have been retooled to work as a Stick-based controller.
The graphics you see on the sides of the cabinet are all actually done with vinyl printing. And the cabinet allows for 2 player co-op experience as well, much like the good ol’ days. Now if only there was an alternative which also allowed people to insert coins and continue from where they left off. That would be the loveliest thing I’ll ever see.
I mean, this already comes with a very well-established fanbase that speedruns the game at record times. So much so that Cuphead sold well over a million copies and the creators are thinking about creating a sequel and adding online multiplayer. It’s simply astonishing how much the game grew inside of gamers’ hearts.
Consoles
More PS5 Metal Gear Solid remakes? Konami Must Know

Want more classic Metal Gear Solid remakes on PS5? You’ll need to speak Konami’s language—dollar bills—to express your desire.
“Regarding remakes of previous games in the series other than Metal Gear Solid 3: Snake Eater, we will listen to player demand and consider accordingly,” a Konami official told IGN.
Konami explained that “we chose Metal Gear Solid 3: Snake Eater because it depicts the birth of Big Boss (Naked Snake), which is the starting point of the Metal Gear series.” Fans wishing it would last forever contributed.
Metal Gear Solid Delta: Snake Eater, yes? Maybe you’ll buy another disc to show Konami you’ll pay again?
Consoles
Sony Accused of Abusing Industry Dominance

The Romanian Competition Council is investigating Sony for abusing its console gaming market dominance. How exactly? The RCC says Sony sells video games exclusively through the PlayStation Store and blocks competing distributors from accessing activation codes.
“These practices would have reduced the purchasing options for PlayStation-compatible video games, leading to higher prices for video games on this type of console,” the RCC’s press release (in Romanian) states on ResetEra. These practices discourage Romanian studios from making PlayStation-compatible games.
The RCC is serious, too, having inspected Sony’s European headquarters to find out what happened. The press release states that “1.3 million console video game users” and “127 video game development studios” would be affected by Sony’s anti-competitive practices.
We’re not lawyers, but we believe digital game codes can’t be bought from other retailers, preventing price competition. Sony allowed the practice until a few years ago, so it’s interesting that it’s back.
Consoles
Sony Expects 108 Million PS5 Sales This Generation

After the COVID-19 supply collapse, Sony CEO Jim Ryan is optimistic about PS5 sales. The Sony executive anticipates the PS5, the best-selling console for months, will sell 108 million units.
That’s difficult stuff considering Sony needs to sell 70 million more PS5s. Since supply has increased, consoles are selling like hotcakes in major countries, suggesting the firm is above 40 million.
Ryan stated in a recent games business briefing webcast and Q&A (thanks, TweakTown):
“The 70 million, I think, is the existing PlayStation 4 user base, and while we would hope to convert a large number of those people, we will definitely target and definitely be successful in bringing large numbers of gamers who did not own a PlayStation 4, and in many instances, who have never owned a PlayStation at all.”
Mr. Ryan’s numbers—should we focus on the 108 part?
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