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Destiny The Taken King Expansion Free Preview Starts Next Week

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Destiny: The Taken King creative director Luke Smith shocked everyone with answers about the expansions cost & exclusive content

Destiny players are about to get a taste of the game’s upcoming expansion, The Taken King, for free. The expansion comes out on September 15, but players will get access to some of the expansion’s features a few days before that. The preview will give players access to the new battle modes and maps for free from September 8-14, but won’t include access to any new super abilities.

“If you’ve bought Destiny, whether you’ve pre-ordered The Taken King or not, we’re sending you into the Crucible to experience new modes of battle on every brand new map,” Bungie wrote in an update. “One thing to note: You won’t have the use of your new Super abilities yet. You’ll have to visit your class Vanguard in The Taken King to earn your new subclass. For now, though, you can and should check out the new slate of maps on offer, and two of the new modes.”

Bungie’s calling the preview the Crucible Preview Event. After the event ends, the content will only be accessible to those Destiny players who’ve laid down their hard-earned cash for the expansion. It’s a good opportunity to try-before-you-buy, which is something that’s become rare in modern video games.

“Once Oryx arrives in our Solar System, the new Crucible content will become the sole property of those Guardians who pick up and continue playing The Taken King. This is your chance to try before you buy – or download. Think of it as your own personal E3 or gamescom, only it happens at home on your couch,” Bungie says.

During the preview, the increase on the level 34 cap will also not be available.

It’s easy to be cynical about Bungie offering Destiny players a free trial of its upcoming expansion – they probably don’t have as many pre-orders as they’d like and just want to sell more copies. However, it’s hard to disagree that it’d be nice if more triple-A developers gave people demos of their upcoming games before asking gamers to lay down their cash.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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