Gaming
Destiny The Taken King Expansion Free Preview Starts Next Week

Destiny players are about to get a taste of the game’s upcoming expansion, The Taken King, for free. The expansion comes out on September 15, but players will get access to some of the expansion’s features a few days before that. The preview will give players access to the new battle modes and maps for free from September 8-14, but won’t include access to any new super abilities.
“If you’ve bought Destiny, whether you’ve pre-ordered The Taken King or not, we’re sending you into the Crucible to experience new modes of battle on every brand new map,” Bungie wrote in an update. “One thing to note: You won’t have the use of your new Super abilities yet. You’ll have to visit your class Vanguard in The Taken King to earn your new subclass. For now, though, you can and should check out the new slate of maps on offer, and two of the new modes.”
Bungie’s calling the preview the Crucible Preview Event. After the event ends, the content will only be accessible to those Destiny players who’ve laid down their hard-earned cash for the expansion. It’s a good opportunity to try-before-you-buy, which is something that’s become rare in modern video games.
“Once Oryx arrives in our Solar System, the new Crucible content will become the sole property of those Guardians who pick up and continue playing The Taken King. This is your chance to try before you buy – or download. Think of it as your own personal E3 or gamescom, only it happens at home on your couch,” Bungie says.
During the preview, the increase on the level 34 cap will also not be available.
It’s easy to be cynical about Bungie offering Destiny players a free trial of its upcoming expansion – they probably don’t have as many pre-orders as they’d like and just want to sell more copies. However, it’s hard to disagree that it’d be nice if more triple-A developers gave people demos of their upcoming games before asking gamers to lay down their cash.
Gaming
The release of Atlas Fallen was delayed until August in order to provide the “best possible version”

Atlas Fallen, an upcoming action role-playing game, has been delayed, according to publisher Focus Entertainment and developer Deck 13. This occurs shortly after a well-received public demonstration, during which new pictures and previews as well as the first gameplay were revealed. The team wants to give the game a bit more time in the oven, even though it appears to be quite promising. The game, originally scheduled to debut on May 16th, will instead do so on August 10th. Deck 13 announced the delay on social media, saying that it was necessary to “give the game some extra time so that we can provide the finest version of Atlas Fallen.”
— Focus Entertainment (@Focus_entmt) March 29, 2023
The company said that it will reveal additional information about the game in the “early summer,” along with “new gameplay videos and your first look at drop-in co-op gameplay.” Atlas Fallen will also be released with a German audio option in addition to the English one. We have high hopes for this because delays are generally seen as positive things these days, and the game already looks great. Are you anticipating this one?
Gaming
Game on! During just two days, Resident Evil 4 sales reached 3 million

Resident Evil 4 is performing quite well for itself, which shouldn’t come as much of a surprise. Everyone agrees that the remake is a great version of a classic, and it has been a critical and financial success from the start. The game’s publisher, Capcom, announced in a brief statement that it had sold more than 3 million copies in its first two days on the international market. So, to compare, Resident Evil Village reached the same milestone in just four days, whereas Resident Evil 2: Remake sold just as many copies in its first week. In contrast, within five days of its release, Resident Evil 3 sold 2 million copies. Hence, the most recent entry is trending somewhat earlier than the others. Capcom also released an update on the total number of units shipped over the whole series, which presently stands at 135 million units and is accurate until December 31, 2022. It’s difficult to disagree with the publisher when it refers to Resident Evil as its “flagship game series” at this point.
Gaming
The Last of Us PC Version’s Joke: Joel’s Screwed Up Face

We are not exactly certain how Naughty Dog intended The Last of Us: Part I’s PC release to turn out. It’s having to put out fire after fire from people on social media instead of happy tweets and lovely Picture Mode dumps. Technically speaking, the PC options are allegedly a disaster, as seen by the more than 4,000 “mainly unfavorable” user evaluations that have been consistently posted on Steam. Yet, for the coder, this trending tweet feels like the undesired icing on top. Anyone may use it as a punchline to illustrate how broken the PC version is. As freelance writer Kyle Campbell has illustrated here, Joel has undoubtedly experienced better times on Steam.
Joel Last of Us on Steam Deck is SENDING me pic.twitter.com/TUq1F0zPEa
— Kyle Campbell (@Levit0) March 29, 2023
It’s not exactly the viewpoint Joel will want for future selfies, although we don’t know if the character model appears this way for the entire game. The end of the world has affected him more than usual, as evidenced by his facial hair, which appears to last for days. A truly sad sight. Let’s hope that he has some better days ahead of him. Of course, if you’re playing the game on a powerful computer, Joel doesn’t look like this. Nonetheless, you’d want to assume the port would look at least a little bit better than this because The Last of Us: Part I was even touted with the Steam Deck in a promotional advertisement. Naughty Dog has asked PC customers to submit support queries on its website via Twitter in order to collect comments and identify the problems with this specific version. The developer will want to address these issues right away because they ran flawlessly on the PS5. Many complaints lament frequent crashes, shader problems, and generally subpar performance. Instead of just being a straightforward version that runs on the personal computer, the studio even went so far as to refer to this transfer as being “for PC.” As a result, anticipate thick, quick flows of patches.
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