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Destiny The Taken King Expansion Free Preview Starts Next Week

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Destiny: The Taken King creative director Luke Smith shocked everyone with answers about the expansions cost & exclusive content

Destiny players are about to get a taste of the game’s upcoming expansion, The Taken King, for free. The expansion comes out on September 15, but players will get access to some of the expansion’s features a few days before that. The preview will give players access to the new battle modes and maps for free from September 8-14, but won’t include access to any new super abilities.

“If you’ve bought Destiny, whether you’ve pre-ordered The Taken King or not, we’re sending you into the Crucible to experience new modes of battle on every brand new map,” Bungie wrote in an update. “One thing to note: You won’t have the use of your new Super abilities yet. You’ll have to visit your class Vanguard in The Taken King to earn your new subclass. For now, though, you can and should check out the new slate of maps on offer, and two of the new modes.”

Bungie’s calling the preview the Crucible Preview Event. After the event ends, the content will only be accessible to those Destiny players who’ve laid down their hard-earned cash for the expansion. It’s a good opportunity to try-before-you-buy, which is something that’s become rare in modern video games.

“Once Oryx arrives in our Solar System, the new Crucible content will become the sole property of those Guardians who pick up and continue playing The Taken King. This is your chance to try before you buy – or download. Think of it as your own personal E3 or gamescom, only it happens at home on your couch,” Bungie says.

During the preview, the increase on the level 34 cap will also not be available.

It’s easy to be cynical about Bungie offering Destiny players a free trial of its upcoming expansion – they probably don’t have as many pre-orders as they’d like and just want to sell more copies. However, it’s hard to disagree that it’d be nice if more triple-A developers gave people demos of their upcoming games before asking gamers to lay down their cash.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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