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Star Wars Battlefront beta is upon us, here’s what you need to know

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In just a few days, EA will be giving us a small taste of the upcoming sci-fi shooter Star Wars Battlefront by launching a beta testing phase that anyone can join. The beta will be available on all platforms and will feature three different modes that should give us a pretty good idea about to expect when the final version comes out next month. In order to help you prepare for the testing phase, we went ahead and rounded up some useful information just so you can have it all in one place. With that in mind, down below you will find everything you need to know about the upcoming Star Wars Battlefront beta.

The testing phase is scheduled to kick off this Thursday, October 8 and will run for a total of five days until next Monday, October 12. Unfortunately, pre-loading is only available on the PC version starting this Wednesday, however, you will need to have Origin installed so go ahead and create a free account right here if you don’t already have one. Meanwhile, PS4 and Xbox One users will be able to access the Star Wars Battlefront beta only starting with October 8 via the PSN Store and Xbox Live Marketplace, respectively. That’s a bit of a bummer but at least console players will be able to download the necessary files a bit faster because the beta on Xbox One and PS4 only weighs in at 7 GB, while on PC it sits at about 11 GB. The good news for everyone is that this will be an open beta so you don’t have to pre-order Star Wars Battlefront or anything like that.

As for the aforementioned modes, there will be three of them and each sounds more interesting than the other. On one hand, you have Walker Assault on Hoth where you get to side with either the Rebels or the Empire and engage in massive 40-player battles. Then, we have a Drop Zone on Sullust where you must control escape pods together with seven other players in 8v8 battles. Lastly, those who sign up for the Star Wars Battlefront beta will get to experience a Survival Mission on Tatooine that can be played either alone or in co-op mode with a friend via split-screen. Despite the fact that you can play the survival mission alone, EA announced that you will still need to be online to do so. Some might find this strange, but it totally makes sense when we consider that the company needs to gather as much info as possible from the beta in order to improve the final version.

It’s important to note that there will be a level cap in the Star Wars Battlefront beta and there’s even more bad news. Not only will you be capped at level 5, but your progress will not be carried to the final version either. That said, the beta does sound like fun so you should probably give it a shot anyway. To make the testing phase even more interesting, EA is launching a companion app called Base Command that can be played exclusively on Firefox, Chrome, Microsoft Edge and Internet Explorer 11 browsers. The app is not yet available, but keep an eye on the official website as you will be able to find it as soon as the beta kicks in.

Star Wars Battlefront is scheduled to launch on November 17 for PC, PS4, and Xbox One. The price will be standard 60 bucks across all platforms, however, if you’re looking for a good PC deal you may want to check over with our friends over at CDKeys as you can pre-order it from them for only $45.40.

Although George has many hobbies, he likes nothing more than to play around with cameras and other photography equipment.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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