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The release of Middle-Earth: Shadow of War, sequel to the critically acclaimed Middle-Earth: Shadow of Mordor, is only a few months away, and developer Monolith Productions has decided now is the perfect time to unveil a new update for Shadow of Mordor — the Nemesis Forge game mode. However, for some reason, the Nemesis Forge is not available in Japan, but I digress.

According to the announcement trailer released to celebrate the update, the Nemesis Forge functions somewhat like Dragon Age Keep; it scans a gamer’s Shadow of Mordor save file and converts it into data Shadow of War can use, but that’s a gross oversimplification. The Nemesis Forge specifically searches a save file for a player’s most powerful nemesis and ally and transfers them into Shadow of War, or at least it will when the game is released. This new game mode thematically fits Shadow of War, since the upcoming game focuses on the character development and stories of nemeses and allies more than the previous game, but I have some minor concerns regarding the forge.

Shadow of Mordor’s/War’s signature nemesis system is designed to supplement the game’s narrative with procedurally generated enemies that give each player his or her own personal story. Each player has unique experiences  and interactions with every enemy; some players encounter an uruk who wins each fight, while others continually run into one specific enemy who always comes back to life no matter how many times he’s killed. The Nemesis Forge sounds like a great way to continue these unique stories, but what happens if a player uses the forge before beating the game? What happens when, say, a nemesis or ally the forge chooses to import is killed? Will the forge automatically detect this discrepancy and pick a new uruk to import, or will players just have to assume the nemesis/ally survived death thanks to magic? I’m probably just being nitpicky.

The Nemesis Forge isn’t the only focus of the update, though. Middle-Earth: Shadow of Mordor is free to play through July 9th and is also 80% off on Xbox One, PlayStation 4, and Steam through July seventeenth, eleventh, and tenth, respectively.

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Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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