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Star Wars Games: What Happened?

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Let me preface this by saying that the upcoming Battlefront II looks pretty cool. That being said, its existence is indicative of one of the many problems plaguing modern Star Wars games.

When I was younger, we used to get Star Wars games left and right every single year, sometimes even multiple times a year. They weren’t all good, in fact a good chunk are pretty bad, but at the very least we got them. Now we barely get any and what we do get is either not that good or just doesn’t add that much to the existing Star Wars experience. I find this very strange considering the era of the maligned Star Wars prequels was a better time for gamers than that of the much more critically acclaimed new films under Disney.

There was a bit of a lead up to The Phantom Menace when it came to games (for example the Dark Forces games), but it was really after Attack of the Clones where it picked up greatly. However, we did get hit games Episode I: Racer and Rogue Squadron II: Rogue Leader in between the two.

After the second prequel but before Revenge of the Sith we got a huge amount of great Star Wars games. Knights of the Old Republic, Knights of the Old Republic II – The Sith Lords, Jedi Knight II: Jedi Outcast, Jedi Knight: Jedi Academy, Bounty Hunter, the original Battlefront, and so on and so forth.

Finally, after Episode III came out, we got such hits as the original Battlefront II, Republic Commando, all the good LEGO Star Wars games, etc.

There are plenty of games I’m not mentioning, mainly since I just wanted to focus on how many quality games we got. However, Star Wars games started to taper off from there. There were a few good ones like the original The Force Unleashed and The Old Republic but, for the most part, things had changed.

From there it was almost nothing but cancellations, poor entries, and lack of content. The Rogue Squadron, Jedi Knight, Knights of the Old Republic, Republic Commando, and Battlefront series all had cancelled sequels. New IPs like 1313 and a Darth Maul game were cancelled as well. After that, the overall continuity was reset with Disney’s purchase of Lucasfilm, LucasArts was shut down, and EA was given the rights to Star Wars games.

EA’s first Star Wars game came four years after The Old Republic, the previous Star Wars game (we don’t talk about Kinect), and disappointed fans everywhere. Since then, we’ve gotten an underwhelming LEGO adaptation of The Force Awakens and some DLC for the rebooted Battlefront, for The Old Republic, and for Disney Infinity. With EA’s 2017 E3 conference behind them, we have a confirmed Battlefront II for this fall with “three times more content than Battlefront 1”, whatever that means, and nothing else. We also didn’t learn that much since the game had already been announced a month prior. What we saw was mainly EA trying to drive home the multiple eras feature of the new game.

Both Visceral Games and Respawn Entertainment have been confirmed to be working on something. However, we got absolutely nothing regarding those two games at E3 so they’re no doubt far away from being released. This is especially considering EA’s history with Star Wars announcements, having had something to show at E3 2013 with Battlefront finally coming out after two more years of conferences.

As I said in the beginning, Battlefront II looks great. However, it’s both a reboot and the sequel to a reboot of a franchise that I (and many out there) preferred under Pandemic and LucasArts rather than Dice and EA. Things have declined greatly for fans of Star Wars games. Hopefully, I’m wrong and EA really is turning things around, but I’m not holding my breath after their disappointing E3 2017 conference.

Trailer for Battlefront II

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

Gaming

Raiden, the famous shmup series, will come back as a twin-stick shooter on PS5, PS4, and PC

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Raiden has a long and interesting history as a vertical shooter in arcades. However, the series is going to get a Super Stardust HD makeover, which means it will switch to a twin-stick format. It comes out in Japan on October 31. There’s no word yet on when it will come out in the West, but we wouldn’t be surprised if it did.

A Gematsu translation of the game’s website says that the full version will have an arcade mode with up to six stages. There will also be an “Unlimited” option for people who want to be at the top of the rankings. It sounds like a pretty straightforward package in terms of what’s inside, but we think the action will be what makes it worth it.

There’s a trailer up top that should help you figure out what to expect. There are, however, different versions of Raiden 3, Raiden 4, and Raiden 5 that you can play right now on the PS5 and PS4, if you can’t wait for this game to come out in the West.

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Bandai Namco and Nike designed Tekken 8 sneakers with tag-team designs

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Nike, the maker of high-quality shoes, is working with Bandai Namco, the company that makes the Tekken series, to make a pair of sneakers. The fun competition is part of the franchise’s 30th anniversary celebrations. You can get your own pair for $250 or the equivalent in your country, though they’ll probably be worth a lot more on the sneakerhead black market.

Two pairs of Tekken 8 x Nike Air Foamposite One Fist sneakers are set to come out in September 2024, according to shoe fan Sole Retriever (thanks, VGC). The designs are based on Kazuya and Jin, two main characters in the series. You can get them at Nike and some other stores. People who like hypebeasts and fighting games are likely to buy these quickly, so if you like Tekken and shoes that make people talk, you should probably act fast.

Should Bandai Namco and Nike work together? What do you think? Are you going to fight for your own pair? Make sure to take good care of your shoes and keep their value in the comments section below.

 

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You can now preorder the official Elden Ring: Shadow of the Erdtree strategy guide

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There will soon be a new book in Future Press’s Books of Knowledge series, which is FromSoftware’s officially licensed line of hardcover strategy guides. This will help players who are having trouble with Elden Ring’s Shadow of the Erdtree expansion. The base game came with two books, and now you can get the unholy trinity for $45 (or the equivalent amount in your currency). It will ship on September 30th.

Like the first two games, The Lands Between and Shards of Shattering, Shadow of the Erdtree is both a complete guide to how to play and a beautiful artbook with full-page pictures of enemies, landscapes, and weapons. This big book has 352 pages and is likely to sell out quickly, based on how quickly the ones that came before it did.

Do you know a lot about strategy guides? You could read the first two Books of Knowledge. If so, what did you think of them? Leave a comment below and let us know.

 

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