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Nintendo has flipped everyone’s expectations and presented a marvelous idea with the Nintendo Switch. The console has been doing well, sales-wise and it has been showing a lot of third party support. But even with this amount of success some companies like THQ Nordic wish that the system was more technologically powerful.

THQ Nordic is one really odd company by itself, since it’s a rebranding of the name Nordic Games and has been responsible for games such as Darksiders III and Sins Mora EX. There’s obviously the fact that they took the THQ brand of course. The fact that this company was named after what we gamers know as one of the most popular “Failures in Gaming” stories we have ever known.

THQ

THQ, Alive and working around the edges.

However, this isn’t really to tarnish on the name of THQ, more like my personal thoughts on it. In the end, the new CEO of the company Reinhard Pollice said “that the brand[THQ], while known for being about failure. was also known for some great gaming experiences. That’s why we thought it was a popular brand that we should leverage. We’re already more well-known now than Nordic Games was. Nordic Games was a bit of a generic name. They knew the THQ brand, they knew the IPs, and at first there was still some confusion around it because people were like, ‘hey, THQ’s dead’. But we’re a new company, so that was part of the intention behind calling it THQ Nordic rather than just THQ. ”

However, what should be concerning. Specially for Nintendo fans, it’s how in an interview with Gamesindustry.biz, Reinhard revealed that he has been in direct contact with Nintendo in regards of the Switch for over a year. And even while they want to support the hybrid console by the Giant N, they also wish the system was more capable. “We’ve been in touch with [Nintendo] about Switch for more than a year, so we’ve been looking at it for our current line-up and… we look wherever it’s possible. It’s a bit sad that they haven’t gone out with a beefier hardware but it is what it is, so we just have to work our way around it.”

Pollice then went on to say that some titles like Battle Chasers and ELEX would be either a challenge to make run in the Switch. Or just way too demanding for the system to begin with. Which is a sad reality since the specifications of the system really aren’t that much to write home about despite the fact that it’s an impressive and innovative console.

THQ

Blizzard’s greatest challenge

This isn’t the first company that has presented  these complaints either. Overwatch’s game director, Jeff Kaplan has also mentioned the faults the Switch has to bring the popular shooter to nintendo’s console.

“Getting Overwatch on the Switch is very challenging for us. But we’re always open minded about exploring possible platforms.” Said Kaplan “I think the problem is, we’ve really targeted our min spec in a way that we would have to revisit performance and how to get on that platform. And also, it’s already challenging right now maintaining three platforms and patching simultaneously, which is something that we’ve finally been able to achieve.” Now, his complaints are more regarding the fact that developing games simultaneously is a problem on itself, but the point still stands. The hardware isn’t capable enough to run the games even if they want to,

However, both companies are willing to face up to the challenge and begin the development of their games for the Switch in the future. Which oftenly is a good sign because that means the development is possible, there only needs to be a certain bit of extra work to be put in. As Pollice says: “In the end, video games are all about passion. If people in the company aren’t passionate about something, we just shouldn’t do it. It’s not [a market] where you can just build a product, sell it and it’s good. Nowadays, you have to do way more than just releasing a product – you have to pour all of your heart into it to make it good. That’s what we try to do.”

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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