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Final Fantasy XV Windows Edition Is Fantastically Optimized

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While we still have to wait a little over a month for the release of Final Fantasy XV Windows Edition, the PC benchmark tool is freely available for gamers who need to know if their computers are up to the task of running the game. I just finished testing my computer, and I am pleasantly surprised.

Here’s how the benchmark tool works: it plays various scenes from Final Fanatasy XV and determines if your computer is easily rendering the scenes or if it’s struggling. These scenes run the gamut from graphically lax to effects-intensive and include driving on a calm highway, riding a chocobo through the woods, fishing during a rainstorm, battling Magitek infantry, and chowing down on Ignis’ deliciously rendered food in front of a campfire. The benchmark lets users test the game in 1280 x 720, 1920 x 1080, and 3840 x 2160 resolutions, in windowed or fullscreen mode, and at three different graphical qualities. The first setting, lite quality, disables light reflection and anti-aliasing (the process that smoothes jagged edges in rendered images that feature curved or diagonal lines), and it also lowers the resolution of textures, shadows, and objects in the distance. According to the benchmark tool’s page, the second setting, standard quality, is “[the] standard quality setting for a PC that meets the recommended specifications.” Finally, the high quality setting improves the resolution of shadows, textures, and distant objects, and it also activates NVIDIA GameWorks features such as HairWorks, Turf Effects, and Flow.

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The benchmark tool grades each computer with a numerical score that can be broken down as such:

  • 0-1999: Your computer can’t run the game
  • 2000-2499: Your computer will have difficulty running the game even if you turn down graphical settings
  • 2500-2999: Your computer should be able to run the game, but you will probably have to turn down some graphical options
  • 3000-4499: Your computer will have minimal difficulty, if any, with these graphical settings
  • 4500-5999: Your computer can handle slightly higher graphical settings
  • 6000-8999: Your computer can run the game smoothly on higher graphical settings
  • 9000-11999: Your computer can run the game smoothly on even higher settings
  • 12000+: Your computer will run the game smoothly at max settings for the definitive Final Fantasy XV experience

I used my reliable MSI GT72 2QD Dominator gaming laptop for the benchmark test. My laptop has an Intel i7-4720HQ CPU, an NVIDIA GeForce GTX 970M graphics card, and 12 GB of RAM. When the benchmark settings were set to lite, I got a score of 5087. At the standard settings, I scored a lower but still respectable 3934. And when I set the benchmark tool to high, the program chugged and gave me a final score of 2616.

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While my computer blazes past the minimum system requirements for Final Fantasy XV Windows Edition (an Intel i5-2500 or AMD FX-6100, an NVIDIA GeForce GTX 760/1050 or AMD Radeon R9 280, and 8GB of RAM), it doesn’t quite meet the recommended specs. Square Enix claims gamers will need an Intel i7-3770 or AMD FX-8350, an NVIDIA GeForce GTX 1060 or an AMD Radeon RX 480, and 16GB of RAM to play the game at the standard quality from the benchmark. While my i7-4720HQ is marginally better than the recommended i5-3770, a GTX 1060 blows my 970M out of the water. My computer should only have been able to score higher than 3000 on the lite setting, but its decently high score with the standard setting is a testament to the optimization of the game. Granted, I encountered a bit of stuttering here and there, but for the most part it was a smooth experience.

I had my doubts about being able to play Final Fantasy XV Windows Edition on my three-year old laptop, but the game’s release now can’t come soon enough. I tip my hat to the optimization skills of the development team; they deserve a big round of applause.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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