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Witcher 3: Wild Hunt Survival Tips

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When my father asked me why I was so excited to play The Witcher 3: Wild Hunt, I told him it was the new Skyrim. After watching me spend hour upon hour in that game, he understood. Well, he understood as well as any non-gamer parent can. And my comparison of the two games was fairly accurate. Both contain huge, open worlds based (loosely) on European mythology. Both contain a multitude of quests, dangerous creatures, magic, and so on. You get it. But it doesn’t take a lot of time in the world of The Witcher 3 to realise that it differs from Skyrim in one very clear aspect – its difficulty. Skyrim was a walk in the dragon-infested park compared to The Witcher 3.

Of course, that difficulty is also one of the best things about The Witcher 3 – and the entire Witcher series. But if you’re going to play this game (and you really should) you’ll need to know how to survive. Here are some tips on not dying.

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1. Learn how to fight

This might seem obvious, but if you’re new to The Witcher, you might struggle to pick up the combat system right away. So practice fighting whenever you can. After the tutorial, the first thing you’ll have to do is fight some ghouls and then follow your buddy Vesemir on horseback. From here on out, take every opportunity to fight anything you come across (except innocent peasants, of course). Don’t worry too much about following Vessemir. If you stop to take care of some Drowners, he’ll patiently wait for you. Remember, practicing fighting is the whole reason for White Orchid’s existence. It’s full of lower-level monsters for you to use to get the hang of combat.

2. Use the bestiary

Every time you kill a new monster, it will get an entry in Geralt’s bestiary. It will show you the monster’s weaknesses. Now, you might be wondering how that’s any use to you if you’ve already killed one. It’s actually useful in two ways. First, you’ll likely have to face more of those monsters in the near future, so knowing the best way to kill them will obviously help with that, and second, it can help you infer the weaknesses of other, similar monsters. For instance, you might be able to work out from the fact that Drowners are weak to the Igni sign that you should also use that sign on water hags.

3. Loot everything

And I mean everything. If you can get it without it counting as stealing, take it. Take it all. Trust me, you’re going to need it.

Above all, be sure to have food in your bag at all times. Snacking on a ham sandwich in the middle of combat may be what saves your life.

4. Quen. Always Quen.

Quen is a magical shield. Cast it before every battle. It will absorb damage whenever you’re hit. How much it can absorb depends on how you’ve upgraded it. This sign is useful against pretty much every opponent because it will always take at least one hit for you. Enemies can’t get to your health bar until they break it, so you can see why it’d be useful. But don’t rely on it too heavily. Its effectiveness depends on how quickly you can keep on recasting it, and that might be difficult against an enemy that can break it with one hit.

5. Don’t let your guard down

Even if things are starting to feel a little easy, don’t let your guard down. The minute you start to feel like you can relax and that Geralt can just have a pleasant stroll through the meadows is the minute The Witcher 3 will turn around and bite you in the backside. Treat every fight like you’re on the verge of dying, because you probably are.

6. Don’t get hit

That might be easier said than done, so it won’t hurt to get yourself accustomed to Geralt’s dodges. He can dart quickly out of the way, or he can roll away like a ninja. Both are good, but rolling will use up some of your stamina, which may make casting signs difficult. Don’t get into the habit of button mashing your way to victory, because it won’t last. Blocking is good in some cases, but remember that the best way to avoid being stabbed, bitten, or clawed is to simply not be there. It’s tempting to run Geralt into combat swinging his sword like a madman, but that’s probably only going to get you killed. As I mentioned before, always stay on your toes. If you see your enemy about to attack, get out of their way.

When you’re playing as Ciri, it’s a little harder because you won’t have access to items or signs. Ciri’s main advantage is that she’ll heal after each battle automatically and, my favourite, her magic teleport thing. Where Geralt rolls out of the way, Ciri does this quick dash-teleport thing. It’s ridiculously fast and will get you out of a lot of tight situations. I wish Geralt could do it.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

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Ciri from The Witcher expresses her hope that fans will give Liam Hemsworth a fair chance in his portrayal of Geralt

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Netflix’s The Witcher has been at the forefront of the recent trend of video game IP transitioning to TV, alongside HBO’s The Last of Us and Amazon’s Fallout adaptations. In 2022, it was announced that Henry Cavill would be stepping away from his role after Season 3, making way for Australian actor Liam Hemsworth to become The White Wolf in Season 4.

In an interview with Collider (courtesy of Eurogamer), Freya Allen, the actress who plays Ciri in the series, has reached out to fans who may find the change to be a challenge. Allen expressed his view of the situation, acknowledging that it may not be ideal and that fans can be quite critical. He mentioned that he doesn’t want to speak on behalf of Hemsworth, but based on his understanding, it seems like Hemsworth is aiming to inject some heartfelt elements into the project. I’m eagerly anticipating his performance after all that training. And he’s truly a delightful individual. I hope people give him a fair chance, you know?

It’s unclear why Henry Cavill decided to depart from the show, despite his previous commitment to stay for the entire seven seasons if needed. Netflix has announced that The Witcher has been renewed for a fifth season, which will be the final installment of the series.

 

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CEO of Helldivers 2 commends the remarkable determination displayed by the community during the intense Sony showdown

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The experience for Helldivers 2 players has been quite turbulent lately, and we’re referring to a community that is accustomed to leaping from great heights into the most intense and terrifying battlegrounds imaginable. In the midst of a highly debated PSN account requirement for PC players and facing intense backlash, Sony has made a surprising reversal, yielding to the overwhelming force of public opinion. The CEO of Arrowhead, Johan Pilestedt, has displayed an intriguing attitude throughout this challenging period. He has shown remarkable composure, actively engaging with community managers and experiencing the difficulties they face firsthand.

Pilestedt expressed his admiration for the community’s determination and praised their ability to work together on Twitter, following Sony’s reversal. He sarcastically expressed gratitude towards Sony for their “prompt and efficient choice to make PSN linking optional.”

In the future, Pilestedt expressed his vision of working closely with PlayStation and the players to establish a groundbreaking benchmark for the concept of a live game. The aim is to foster a strong partnership between developers and the community, ultimately resulting in an unparalleled gaming experience.

What are your thoughts on the commotion surrounding Helldivers 2? What are your thoughts on Sony’s involvement, Pilestedt’s attitude, and the community’s reaction? Feel free to share your thoughts in the comments section below.

 

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Hands On: Stellar Blade Nails PS5 New Game + Mechanics

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Stellar Blade is an exceptional game that demands your attention. However, it truly reached new heights after the review embargo was lifted, thanks to the introduction of New Game +. In our review of Stellar Blade for the PS5, we found that one minor drawback was the inability to replay the game. Unfortunately, during the pre-launch period, this author had to start over from the beginning.

Thankfully, none of you will have encountered that problem since the title was updated just hours before its release to include the highly anticipated New Game + feature. This new game+ mode is truly exceptional. As expected, all of your abilities and unlocks carry forward, but the Korean developer has gone above and beyond by expanding Eve’s skill tree with new abilities.

The addition of these new abilities doesn’t exactly revolutionize the game, but it does introduce some fresh tools to your arsenal, ensuring that the gameplay remains engaging. Combine this with some clever enemy placement variations, and you’re practically guaranteed an enjoyable replay. In addition, all of the Exospines and Gear that you unlock in New Game + receive upgrades, enabling you to craft even more powerful builds for Eve.

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Additionally, the number of outfits has been doubled. The skins in the game offer a variety of designs, with some featuring unique custom details. Unlocking all of them again adds an extra layer of enjoyment to the experience. In our comprehensive guide, we have meticulously cataloged all the different outfits and their corresponding unlock methods. So, even if you haven’t quite reached the highly anticipated New Game + stage, you can still get a sneak peek at what lies ahead by following the link provided.

Our only critique of the mode is that the difficulty scaling could be improved. You may find yourself becoming seriously overpowered, even in hard mode. Feeling an immense sense of power is undeniably satisfying. However, it would be even more captivating if Shift Up were to delve deeper into these concepts and introduce additional difficulty levels for New Game +, thereby enhancing the game’s replayability.

It would be great if the developer could consider adding additional modes to enhance replayability. A speed run option could add an exciting element to the game. Rarely does a campaign exhibit the level of tightness and replayability found in Stellar Blade. Shift Up has truly crafted something exceptional, leaving us eager for additional content to be added as the release continues to evolve.

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Have you begun your new game + playthrough of Stellar Blade yet? What are your impressions of the mode, and are there any other post-release additions you would like to see implemented? Feel free to share your thoughts in the comments section below.

 

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