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Overwatch’s D.Va Being Largely Reworked

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It’s no secret that Overwatch players are thoroughly tired of the abundance of dive within the current meta. One of the biggest annoyances for many has been the strength of D.Va, or more specifically her Defense Matrix ability.

In its current state, Defense Matrix or “DM” can eat any projectile that isn’t a beam (such as Zarya and Mei’s primary fires) for 4 seconds when fully charged. The ability takes 10 seconds to recharge after being depleted and has a 1 second cooldown between uses. However, all of these things that much of the playerbase saw as broken may soon be changed.

The rework Geoff Goodman spoke about includes both buff and nerfs. Specifically, the changes are as follows:

D.Va’s DM will be nerfed to only 2 seconds of use rather than 4 seconds. She will be able to shoot her guns while flying, which previously canceled the boosters. A new ability, Micro-Missiles, will be introduced for her. This will shoot a line of small missiles that detonate on impact and deal damage in a small radius around where they hit, but no damage values were given for the ability.

Although these are only internal changes at the moment, Goodman made it clear that they are attempting to get them on the PTR as soon as possible. Conversations about whether or not these buffs/nerfs will be beneficial are already floating about. Some people believe that the nerf to her DM is much too heavy, and that the changes to her DPS potential will essentially make her a glass cannon. Others have said that the changes will make her much less annoying to play against while also allowing her to be more aggressive since she will be able to shoot while boosting.

As a D.Va main, it’s hard to give an unbiased prediction on whether or not these changes are a good idea. Regardless, whenever the PTR releases the community will likely be able to decide the direction the buffs/nerfs have taken her.

I play more Overwatch than most people would consider healthy. In any game genre my knowledge could range from a filthy casual to a certified no-life.

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Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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