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Mario + Rabbids Kingdom Battle Review Roundup: Rabbidly Enjoyable

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Well, today’s the day. Nintendo Switch owners can start playing Mario + Rabbids Kingdom Battle, the crossover game nobody expected, especially to be good.

At first glance, Mario + Rabbids Kingdom Battle aesthetically seems to be a hodgepodge of madness, but some reviews, such as the one by ACG, point out there is a method to the madness. Moreover, Kingdom Battle‘s reliance on guns sounds as if it could never work in a Mario game, but Kotaku‘s review reassures gamers these aren’t the plasma rifles and railguns of XCOM but instead far more kid-friendly weapons that have more in common with Mega Man’s Mega Buster than an assault rifle. Kingdom Battle features plenty of creative-looking weapons that look at home in the Mushroom Kingdom, and while the best way to earn these weapons to buy them with coins, according to Destructoid, coins are earned way too slowly and gate off more content than they should.

Gamers who have watched the gameplay videos of Mario + Rabbids Kingdom Battle know how much the game borrows liberally from XCOM, but Eurogamer openly states that Kingdom Battle includes enough twists on the base combat system to set the game apart from XCOM. These changes include puzzle-like boss battles and, according to IGN, environmental hazards such as fireballs and Chain Chomps. Moreover, Polygon explains that since Mario + Rabbids Kingdom Battle is, well, a kid-friendly Mario game, it’s an excellent way to introduce gamers to squad-based tactics games.

The following the scores given by the reviews mentioned in the article:

ACG: Buy (This channel does not give numerical scores)
“I get it that some people aren’t a fan of this genre, won’t magically make you so, but the fact is what it is it slightly changes the form and function of the particular expectations we have for this genre and the titles therein. Additionally, its IPs you wouldn’t expect, and they nail it.”

Kotaku: No score given
“Mario himself might not have been my favorite part of the game, but the reverence with which the game’s creators hold Mario and friends was evident in every inch of this adventure. And it helped make the game come together well. Almost everything in the game is a reference to something in the wider Mario universe, from the music to the weapons to the enemies. Somehow, none of it feels forced.”

Destructoid: 7.5 (Good)
“Mario + Rabbids Kingdom Battle‘s guts are impressive, but its main event feels like a [good] expansion for a fleshed-out strategy RPG that has more to offer than a great combat system. By the time it opens up halfway in and you really start to delve into the skill tree, it begs to be played. But until then both exploration and some battles feel like going through the motions in a ‘kinda sorta’ tutorial way.”

Eurogamer: No score given
“On first sight of that leaked artwork, with Mario frowning and pointing his shark-nosed blaster into the camera, many wondered why Nintendo would ever have said yes to the pitch for Mario + Rabbids Kingdom Battle. It seems like such a risk. Even setting the guns and the wobbly tone aside, the Rabbids are not Sonic, and XCOM is not the Olympics. The game’s director Davide Soliani says that Rabbid Peach just made Mario creator Shigeru Miyamoto laugh, and it’s true that character embodies a winningly silly sense of fun that permeates the game and is hard to resist. But Miyamoto will also have seen a game put together with great imagination, wit and prudence that makes its chosen genre easier to get along with while also refreshing it; that is at once simple and sophisticated; that fits clean and clever concepts together until they add up to a great deal more than the sum of their parts. And that man knows a beautifully designed video game when he sees one.”

IGN: 7.7 (Good)
“Based on its colorful world, beautiful animation, and source material you might expect Marion + Rabbids: Kingdom Battle to be ‘My first turn-based tactics game.’ But you’re in for a surprise: even for XCOM vets some of its battles are challenging puzzles. Some of its tougher levels do devolve into a trial-and-error slog, but a good mix of enemies, objectives, and character abilities keep things interesting.”

Polygon: 8
Mario + Rabbids manages to walk a narrow road, offering up a legitimately challenging squad tactics experience without alienating the family-friendly Mario audience. While it doesn’t have the full layer of spit and polish as an in-house title, Ubisoft’s game comes damn close to capturing that Nintendo magic.

All in all, these reviews praise Mario + Rabbids Kingdom Battle‘s ability to make a crossover between Mario and the Rabbids work, especially with a tactical combat playstyle never before seen in a Mario game. When Kingdom Battle was announced, gamers assumed it would be a hot mess, but these reviews almost unanimously show that the game is anything but. Mario + Rabbids Kingdom Battle is currently available on the Nintendo Switch.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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