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3 Suggestions for Shadow of the Tomb Raider

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Leaked images online have spread the rumour that Crystal Dynamics is currently working on the next instalment of the Tomb Raider series and that it’ll be called Shadow of the Tomb Raider. Although nothing official has been said by the developers as of yet, it’s looking more and more likely that these rumours are legit. So, without further ado, let’s dive straight into three suggestions  the Tomb Raider series could benefit from.

A less hackneyed story

I’ve thoroughly enjoyed the first two games in the revamped and rebooted Tomb Raider series. However, one thing that’s been a little lack lustre is the main narratives that run throughout the games. The first game is an origin story and to be fair, does an alright job of establishing the tone and overall feel of the series. We get to see a young Lara Croft struggle for survival, outnumbered and out matched, on a very inhospitable island. Although many of the characters are cliche, Lara herself, and the struggle she endures, manages to be sufficiently gripping in order to keep the plot plodding along . The second game however, Rise of the Tomb Raider, really struggles to captivate. You can tell that they don’t really know where to go next with Lara. It’s like the characters’ traits were all picked straight out of a hat containing scraps of paper with Hollywood movie tropes written on them. The story is predictable and leaves no room for surprises. When one of the main villains of the game was revealed, I rolled my eyes and laughed at the shear predictability of it. The second that character appeared on screen, I said to myself: “that’s the villain, right there”. The fact that they even tried to make it a twist is almost insulting to the players. Not to mention that it makes Lara herself look like a complete dimwit. Throughout the game I was constantly connecting the dots long before she did, while shouting “Oh come on, it’s so obvious Lara!” at the TV screen.

My first advice for the story of Shadow of the Tomb Raider would be to stop looking at Hollywood movies for inspiration. You’ll only find the same sad tropes there. Instead, they should look at other games for inspiration. Games such as the Uncharted series, which manages to really nail the characters, making them believable and not just cut out copies of every banal character found within an action film. The irony isn’t lost on me that Uncharted draws it’s inspiration from many matinee adventure films, but Naughty Dog still manages to make their stories and characters feel fresh. Another game that could serve as inspiration is Horizon: Zero Dawn. The story didn’t really go where I expected it to and the characters, including Aloy herself, are interesting and complex. Hopefully, Crystal Dynamics will draw from these franchises (and the many other interesting ones out there) and come up with a captivating story this time around.

The inclusion of an over-world map

So far, both games have operated in a semi-open world layout, where you travel throughout various maps (or re-explorable levels if you like) of varying sizes, all connected together in a corridor like fashion. The Tomb Raider series wouldn’t necessarily benefit from going full-on open world. However, the inclusion of a large explorable over-world, filled with secrets, hidden treasure and tombs would really immerse the player within the world. It could be a little similar to the Madagascar section in Uncharted 4 (I know, Uncharted again, but it’s hard not to compare and contrast the two) only much bigger with more to do. The over-world would also serve as a hub where you can gain access to the other levels, only you’d have to find them by exploring the map. This would put an emphasis on the exploration which is, in my opinion, what makes the Tomb Raider games so thrilling. The inclusion of vehicles to traverse and explore the over-world would also be a welcome addition.

Don’t make it an Xbox One (X) timed exclusive

Don’t make it a timed exclusive for any console, in fact. If there is one thing that really annoys me, it’s when big companies splash out so they can get a game on their own console first. When Rise of the Tomb Raider was announced as an Xbox One timed exclusive, I was amongst the many gamers who gritted their teeth in anger. The thing is, I wanted to play Rise of the Tomb Raider. But then, Microsoft decided it wasn’t going to let me play it yet, unless I bought their console right away, of course. I had no intention of doing that. I already had my PS4 and that was enough for me. So, I knew I just had to sit there and wait while Microsoft held the game ransom until they finally got fed up and released it along with all its DLC, at which point I could finally purchase it. Timed exclusives are stupid and pointless. I hope Crystal Dynamics (who are just as responsible in this case) don’t let any company get in the way of supplying the game to whoever damn well wants it!

The Tomb Raider games are definitely a highlight when it comes to fun AAA games. However, if Shadow of the Tomb Raider doesn’t innovate a little, the series will quickly go stale, just like the original series did, back in the day. Hopefully, my suggestions will be helpful, or they will most likely be ignored. Who am I to say how video games should be made, after all? Oh wait, I’m the one who buys them! As are you reader, so what other suggestions would you have for the Tomb Raider series?

Source: Game Guiders

Video games have been a passion of mine from the very first time I played one, at the age of five on Amstrad!( Never heard of it? It was an 80s thing) From then on, I developed a great love for video games and have always owned some form of console throughout each generation of gaming, from the NES to the PS4. Call me a casual if you like, I was probably gaming before you were even born, kiddo.

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Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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