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Report: Games as a Service has Tripled the Industry’s Value

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I made an article in regards to SQUARE ENIX’s interest regarding the Games as a Service model. The concept of a Games as a Service model has been flung about as a successful practice. According to this report by Digital River, it seems like a natural step forward for the industry.

The Impact of Games as a Service in the Industry.

The report, Defend Your Kingdom: What Game Publishers Need to Know About Monetization & Fraud. Let’s start with the basics, the games industry today is valued at $96.5 Billion Dollars. “Following a decade of unparalleled growth, interactive entertainment today is one of the largest in the world.” The report says.

The report also noted that developers of all sizes are benefiting from the “steady stream of in-game content that both serves player expectations and increases their revenue per user.” In fact, this applies to most PC games with digital revenue.

It was also found that the consumers of games are showing more interest towards digitalized content. “Consumers are less willing to pay $60 for a boxed game and instead choose titles with a steady stream of new content,” the report said. “Publishers seek to meet these expectations and have adopted a ‘games as a service’ model, releasing fewer titles over time while keeping players engaged longer with regular updates and add-ons.”

So, what happens because of this? Well, the report sheds some light in this with their findings. According to the report, PC players in the US wait 21 days after they decide they want content before buying in the hopes they can take advantage of a sale. In other words, “Gamers are gaming the games market”.

The need for discounts and key resellers, and the risks it involves.

This is all because gamers look for ways to find workarounds through sales and discounts. This brings up a major problem with the model and key resellers that meet this expectation. “”When the fraud is detected, publishers who sold the keys are hit with chargeback fees,” the report reads. “Game makers can deactivate illegitimate keys, but the players who bought them do not usually know they are part of a scam. Gamers may believe their keys have been deactivated for no reason, and this can cause a negative backlash.”

Does this sound familiar to you? Well, if you have used services like Humble Bundle, G2A and other sort of key resellers. This must be a very familiar setting for you. However, G2A is the reseller that suffers the most accusations of fraud. In other words, game makers need to invest in proper payment safeguards according to the report.

A Games as a Service model seems unappealing for many. Considering that some conservationists prefer to have the 60 dollar games on the box. However, considering the fact that digital marketplaces offer more flexible choices like sales and discounts. Maybe we can see a rise in popularity amongst publishers. You can read the full report in the Google Drive backup I made right here.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

“Really pleased” with Sea of Thieves PS5 sales, Microsoft

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After the recent port to PS5, Microsoft is “really pleased” with the overall sales and performance of Sea of Thieves. As a result, more people are playing the Xbox and PC versions as well. Matt Booty, president of game content and studios at Microsoft Gaming, said this:. He also said that the success of the series means it can grow and that more money should be spent on a Variety podcast interview.

Microsoft is bringing four games that used to only be available on Xbox to other systems. Sea of Thieves was the last of these games to come out. The others are Pentiment, Grounded, and Hi-Fi Rush. Even though things have been going well lately, Booty says that more ports will be dealt with “case-by-case.”

News spread before the port came out that Sea of Thieves was being used as a “key test” to see if more Xbox-only games would be ported to PS5, PS4, and Xbox One. In May 2024, the game was the best-selling PS Store game in both Europe and the US. It also did well in the weekly sales charts.

Aside from the four games that have already been ported to Xbox, nothing else has been officially confirmed. However, news reports say that a lot of exclusive games may be about to come to other platforms. Some say that PS5 games like Senua’s Saga: Hellblade II, Starfield, and a rumored remaster of Halo: Combat Evolved are all being thought about.

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The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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The photo mode in Alan Wake 2 on PS5 doesn’t hold many surprises

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Most new games these days have some kind of photography feature, so it’s hard to remember a time before Photo Modes. Some developers don’t think it’s important for players to be able to take pictures right away, so the feature is added later. One great example of this is Alan Wake 2, which now has Photo Mode thanks to a new update that is now available.

If you look at the trailer above, you can see that you can really get creative with your photos by adding cool borders, overlays, and filters. We always like photo modes, where you can move different lights around in the scene. As the video shows, Remedy really lets you use your imagination with the different colors and lighting props.

 

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