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The tactical first person shooter, Rainbow Six Siege, is following up on what they promised in their mid season reinforcements update. In the update notes there was a focus on their Health Program. The purpose of this Health program is all about maintaining game quality. This means they want to keep a steady flow of updates and other content being added to the game, so players won’t stop playing.

A large part of the Health Program is their Technical Test server. This serves the same function as the PTR in Overwatch. The server is an insulated environment where they can test new features separate from where it can actually do harm. If they add something new to the game it will go the the Technical Test Server first. This means that only the test server will be in danger of breaking. The test server will only be available for PC players in West Europe. The reason for this very specific area being chosen was said to be because “data suggests that they offer us the greatest amount of variables to get the best information possible from this initial test. This will also allow us to monitor the status of the Technical Test Server live, and maximize our reactivity.” There are plans to make the Technical Test Server available globally in the future. It will be accessible in Uplay when added.

This is where the extra good news comes in. Anyone familiar with Rainbow Six Sieges’s matchmaking knows that it is dreadful. It takes abnormally long to get into a match. So this comes as a relief that the first goal of the Technical Test Server is to help test and improve the matchmaking. It will be called One Step Matchmaking. They will just take ten players, split them in half, and then start the game. The matchmaking will also no longer cut you off from the rest of the game menus. While you’re searching for a game you would be able to customize an operator, or whatever else you would want to do. If the Technical Test Server helps fix the matchmaking then its utility will be proven.

Source: Steam

An avid gamer, and a fan of all things interesting. I enjoy playing RPG and FPS games, and writing about anything that catches my attention.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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