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It’s been a while since a new character was made playable in Injustice 2, but now here we are with the release of Sub-Zero. Announced last month before the kinks had been worked out on Red Hood’s playability, Sub-Zero has been widely anticipated by fans ever since. Sub-Zero launches today for those who bought the Injustice 2 Ultimate Edition, Deluxe Edition, Ultimate Pack, or (for Xbox users only) the Fighter Pack #1. Fans who didn’t buy these versions can buy him as a stand-alone purchase starting a week from today on July 18th on the Xbox and PlayStation Stores.

Sub-Zero, originally a Mortal Kombat character, was added to Injustice 2 due to the two games sharing a developer in NetherRealm Studios. As such, he is a hybrid of the two franchises much the same as Scorpion was in the first Injustice. His gameplay is a tad slower and his moves are similar to other Injustice 2 characters to better fit its gameplay. The bloody and gruesome nature of his attacks from the very M-rated Mortal Kombat series have also been significantly toned down for this T-rated adaptation. However, there are still some nods to his previous title, Mortal Kombat X, in the way he plays such as his grab and his ice clone.

He also has an original design created by Jim Lee, a Co-Publisher of DC Entertainment. His design now has him sporting a cape, which is very much in line with his appearance in a superhero fighting game. That mixed with the hood makes his design very similar to the Damian Wayne Robin’s in this game. He is also voiced by actor Steve Blum, who coincidentally voices Injustice’s rendition of the Green Lantern, Hal Jordan as well. Being a fully-voiced new addition to the game roster, he also has original dialogue recorded for the intro cut-scenes of every fight. He especially has some amusing banter with Captain Cold and Mister Freeze.

With Sub-Zero now firmly cementing his place in Injustice 2’s roster, it will be interesting to see how he ranks amongst the other characters that gamers have been playing for two months now. From here, we don’t 100% know what the next confirmed addition to the game will be. That being said, the only other character confirmed to be DLC so far is Starfire, meaning she’s probably next. Until then, fans will be getting to know this new Sub-Zero quite well.

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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Gaming

ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Gaming

Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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