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Rainbow Six Siege Plans to Have At Least 100 Operators

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Rainbow Six Siege developers, fresh from the release of three new playable Operators from Operation Blood Orchid, have said that they plan to have at least 100 Operators within the life of the game. With 33 current Operators, 8 of which being added in year one alone, the game can expect to be around for at least another 8 years– but brand director Alexandre Remy says why stop there?

In an interview with PC Gamer, Remy spoke on the recent success on Siege and it’s rocky start. The game was impressive at launch, but it came with only 21 Operators and was riddled with various bugs in both the gameplay itself and the matchmaking system. Through a series of patches the game slowly improved, and after Operation Health (an entire season’s worth of patches and updates) which Remy described as “a big statement in the sense that we are clearly saying that quality of service, the quality of the game comes first,” Rainbow Six Siege grew its player base to over 20 million players, 2.5 million of which are active every day. Remy continued: “This is why we had to postpone the seasonal content that we usually roll out: to make space and prioritise online improvements, to employ a new content strategy where we put featured content on test servers and then, when it’s ready, deploy it to other platforms.”

With the effort and resources Ubisoft and the developer team has put into the game, Siege is definitely here to stay. “Oh yeah, we are looking at developing the game with 100 Operators—I’ll let you do the math and work out how many years that does,” Remy stated. He added: “There’s no reason for us to stop there.” This is a bold vision for a game that launched to such a shaky start– but at the rate it’s going now, Siege looks like it can’t be stopped.One has to wonder at how 100 different Operators can make a unique impact on the game– four of the last five have all had some sort of deployable device that stuns and/or disorients enemy players. With an ever growing and vibrant community, as well as a committed developer team, Ubisoft should have no problem changing the game up ever few months with the addition of a pair of new Operators.

I play a lot of video games and watch a lot of cartoons. I'm probably complaining about Overwatch.

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Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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