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The good parts of Jurassic World

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I may have given off the impression in my last article that I didn’t like Jurassic World. I did like it – it just wasn’t amazing. It had plenty of problems but it had some good parts as well, so for the sake of fairness, here’s a list of those good parts. Again, spoilers ahead.

1. The kids weren’t annoying

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Well done, you two. You were tolerable. Give yourselves a pat on the back.

Name the last film you watched that had a child or children that weren’t incredibly annoying. It’s hard, isn’t it? For whatever reason, be it the writing or the acting, kid characters tend to draw a lot of ire from audiences, sometimes to the point where they want the big scary monster to eat them just so they’d stop talking.  Fortunately, Jurassic World avoids that pitfall.

I shared some grievances regarding the kids in the last article, but overall they weren’t terrible. When it came down to it, they never felt like excess baggage, dragging the rest of the cast down and endangering them. They successfully avoided being eaten by the Indominus, and during one of the last escape scenes, they kept the raptors at bay. They actually contributed instead of standing and screaming whilst somebody else saved them.

I’ve also got to give credit to Ty Simpkins, who played the younger brother, Gray. His character may have been a tad generic but he gave a really good performance, especially when he’s running around the park. He captures the excitement a dinosaur geek would probably have at a dinosaur theme park where you can see real dinosaurs. When he constantly runs ahead of his brother, I wasn’t like “Ugh, stop running off.” I was like “Yeah, I’d probably do the same thing.”

2. Jurassic World looks like a real theme park

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Now where’s Splash Mountain? … Wait, wrong park.

When we get our first glimpse of Jurassic World, I was genuinely surprised by how much it looked like a theme park. There was just something about the layout of all the shops and the like in that first shot that I can’t explain. It had things that a dinosaur theme park would have – a safari, a petting zoo, a Seaworld-esque performance (only with a very big and very hungry sea dinosaur).

I even found myself interested in all the business talk. How weird and sad is that? I wouldn’t want a whole film all about the business side of it but what we saw actually pulled me in. Claire talks about how they had to make their own attractions because people were getting bored with the regular dinosaurs. That blew my mind. Of course people would get bored of real-life dinosaurs after a few years. It all managed to make the park seem more real; an impressive feat considering all the CGI dinosaurs running about.

3. Claire’s character arc

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Makes you forget she was in Spiderman 3, doesn’t it?

While it could have been handled a lot better, Claire’s development was decent enough. Character development is always great, especially when it involves a well-dressed professional suddenly becoming a bit of a badass. The moment her nephews are in danger, Claire, despite having drifted away from them over the years, immediately runs in to find them, even if she needs Chris Pratt’s… I mean Owen’s help. And while she’s justifiably terrified of the rogue dinos, there’s a point where she stops caring – she’s been hounded by these things all day along and she’s just had enough.

Sadly, she doesn’t quite get enough cool moments for herself. She shoots a dinosaur off of Owen (which was pretty great) and then there’s her releasing the T-Rex and acting as bait to lure it. And she does all this in high-heels. For some reason, I think that’s awesome, maybe (at the risk of becoming over-analytical) it shows how a woman can get heavily involved with the action and be ‘strong’ without discarding all of their feminine traits. It’s also really impressive – it doesn’t look easy to run around in high-heels.

4. The Indominus could be threatening

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The most over-powered dinosaur ever? Probably.

Again, I complained about how the Indominus Rex would stop being intelligent in accordance with the script, but when we first see it, it succeeds at being intimidating and scary. While not as big as I had hoped, the moment we see that it climbed out of it’s pen, I was worried. And then it turns out it didn’t climb out – it tricked everybody into thinking it left. That is a smart dinosaur and that is terrifying.

Later on, we learn that it knew where its tracker was and pulled it out. We learn that it knows how to camouflage itself. And in the final third, it shows its able to communicate with raptors. Having it be a hodge-podge of DNA and having it understand what it’s capable of and use it effectively was much scarier than just having it be just another big dino. Hopefully, the next movie can do something similar but use it to its full extent, rather than choosing when the dinosaur is a threat.

5. The final battle was goofy

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The T-Rex is actually powered by the nostalgia of Jurassic Park fans.

I remember seeing that scene of Owen riding his motorbike alongside the raptors in the trailer and thinking “Wow, this looks really dumb and I kind of love it. Hope the rest of the film is this silly.” Sadly, it wasn’t. Even when we got to that scene, I wasn’t pumped like I thought I would be. But it was all worth it for that final confrontation with the Indominus.

So the Indominus has turned Owen’s raptors against him and they’ve killed a number of soldiers and the army bad guy. They’ve corned all our main protagonists but Owen chooses to reach out to them. He may as well have said “Remember who you are” because that’s what he’s doing. And it bloody works!

Next thing you know, the raptors have turned on the Indominus. Most of them, however, are killed. It’s clear that they’re not strong enough. So Claire runs to get the aforementioned T-Rex, who attacks the Indominus. It’s a brutal fight but it’s clear that the Indominus is going to win. The T-Rex is knocked to the ground, with the Indominus ready to deal the final blow…

When the last raptor runs round a corner in slow motion with triumphant music and leaps onto the Indominus. The T-Rex gets its second wind and the two work together to defeat the Indominus, knocking it near the pool where the giant sea dino jumps out to eat it.

So, naturally, with the Indominus dead, the T-Rex and the raptor start fighting, right? No. Instead, they stare at each other for a bit before the Rex slowly walks away into the jungle. I was hoping it would bow to the raptor out of respect. It was so cartoony that the only way it could’ve been better if the Rex said “You fought with honour and bravery.” Well, I think that would’ve made it better.

And then to top it off, Owen tells his beloved raptor to leave. For a brief moment, the film wants you to feel for the raptor, forced to go out on its own. All that was missing was a single tear falling from Owen’s eyes as the raptor took off.

Words do not do this scene justice so if you need one reason to go watch Jurassic World, this scene is that very reason you’ve been looking for.

Michael is a graduate from Brunel University, where he studied Computer Games Design and Creative Writing. He denies claims that he did it just to give him an excuse to play videogames. He usually has something to say on the latest news in gaming, film and TV, even if no one wants to hear it.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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Gaming

ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Gaming

Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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