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For Honor’s Warlord Becomes Useless: The Problem With Nerfs

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Warlord

Recently, For Honor introduced a new patch that aimed to balance one of the supposedly over-powered characters; the Warlord. Ubisoft’s patch-notes read like a last will and testament for players who love the bearded warrior.

Before I get into the details, full disclosure, I am (was) a Warlord main. For those who don’t appreciate the nuances of games like For Honor, there is a level of identification one feels with the available characters and for me that was the Warlord. I liked the defensive potential and the general feel of his movements, quickly deciding that the Warlord was the character I would use more than any other; my special little hero. Imagine the horror you would feel if your favourite character was decapitated.

When I booted up the game hoping to complete my daily orders, I was greeted by a patch download which quickly installed and I began to play. However, every parry or headbutt I performed suddenly felt wrong. My headbutts felt very slow -opponents were even dodging them- and my parry follow up simply did not work. The Warlord had been nerfed.

Nerfs have always had a slight stigma attached to them for pretty good reasons; why hamper some peoples’ enjoyment of the game to placate others? Even though I personally don’t feel the warlord needed a nerf (especially considering what the Centurion can currently do), many disagreed and their concerns should certainly be addressed. But the solution should never be to ruin a strong character, instead, the lower tier characters should be buffed.

Most people agree with this consensus and it has been pleasantly surprising seeing people who were not long ago calling for a Warlord nerf actually criticise the extent to which the character has been changed. All his damage has been reduced, his dodge recovery has gone up and his parry punish has been rendered useless. This is not how we should move forward with For Honor or indeed any game at all. We understand the need for balance, but isn’t this primarily a game to be enjoyed?

This opinion is not controversial, it should be the standard. I am avoiding a game I love because of a patch that ruins my favourite character. These changes seem oriented towards the competitive circuit. Any ‘fighting’ game goes through various iterations of characters and mechanics, but we often overlook the fact that most people play these games for fun.

So what happens now? Conqueror and Kensei mains are welcoming us Warlords with open arms and quietly shushing us to join them in the lower tier. We thank them for their support, but like the One True Morty I think it’s time we fought back. Ubisoft should listen to our concern at how they are treating our characters and work on building up all characters to fight toe-to-toe with the Wardens and Raiders with mutual love and respect. Except Cents, they can go away.

For more For Honor, see our reviews of the Gladiator and Highlander, as well as other articles here.

British resident and sucker for over-analysis. Games are the future of Literature and I'll gladly argue that fact for hours.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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